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How many copies did The Almost Gone sell?

Estimated copies sold
≈ 30k–49k
$84k–$225k after Steam's cut $152k–$346k before the cut
from 1k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left The Almost Gone out and predicted the genre from its 8 similar games. Every figure here, including The Almost Gone's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 431k–745k
best case 2.3M (The Room)
Games like The Almost Gone

The middle of these games

≈ 431k–745k copies

≈ $772k–$2.2M after Steam's cut

from ~13k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: The Room at ≈ 1.8M–2.9M copies, ≈ $2.4M–$6.6M after Steam's cut.

What it took to get here
About half the games that made it here had over 713 reviews in their first month; the spread ran 638 to 3k.
The genre you'd be entering
Your set
Your set clusters on Mystery (8 of 8) and Point & Click (8 of 8).
The winners
Winners here lead with Puzzle + Mystery, priced around $5.
The era
The games you compared span 2014 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 70 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Rusty Lake Hotel
2016
Est. copies
≈ 441k–716k
SteamSpy 500k–1M
Est. revenue
$241k–$649k after Steam's cut $439k–$998k before the cut
$1.99
11k reviews
Overwhelmingly Positive
PuzzlePoint & Click
The Room
2014
Est. copies
≈ 1.8M–2.9M
2.5x vs typical
SteamSpy 500k–1M
Est. revenue
$2.4M–$6.6M after Steam's cut $4.4M–$10.1M before the cut
$4.99
32k reviews
Overwhelmingly Positive
PuzzleMystery
Boxes: Lost Fragments
2024
Est. copies
≈ 137k–223k
SteamSpy 200k–500k
Est. revenue
$566k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
$14.99
6k reviews
Very Positive
PuzzleAdventure
The Room Two
2016
Est. copies
≈ 907k–1.5M
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
$1.2M–$3.3M after Steam's cut $2.3M–$5.1M before the cut
$4.99
22k reviews
Overwhelmingly Positive
PuzzleMystery
Cube Escape Collection
2020
Est. copies
≈ 198k–322k
SteamSpy 200k–500k
Est. revenue
$272k–$730k after Steam's cut $494k–$1.1M before the cut
$4.99
8k reviews
Overwhelmingly Positive
PuzzlePoint & Click
Cube Escape: Paradox
2018
Est. copies
≈ 372k–604k
SteamSpy 500k–1M
Est. revenue
Free
Free
12k reviews
Overwhelmingly Positive
PuzzleFree to Play
The Room 4: Old Sins
2021
Est. copies
≈ 455k–740k
SteamSpy 200k–500k
Est. revenue
$1.1M–$3.0M after Steam's cut $2.0M–$4.7M before the cut
$8.99
18k reviews
Overwhelmingly Positive
PuzzleMystery
The Room Three
2018
Est. copies
≈ 408k–663k
SteamSpy 200k–500k
Est. revenue
$673k–$1.8M after Steam's cut $1.2M–$2.8M before the cut
$5.99
13k reviews
Overwhelmingly Positive
PuzzleMystery

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