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What Simulation games usually sell on Steam

What Simulation games sell on Steam, shown two ways: a SteamSpy sample of the whole genre, and the Simulation games people have looked up here.

The whole genre, from SteamSpy's sample
A typical game sells
≈ 136k–221k copies
$374k–$1.0M after Steam's cut, est.
The top decile
≈ 2.0M–3.2M copies
$5.5M–$14.7M after Steam's cut, est.

Half the reviews in SteamSpy's sample of 806 Simulation games sit with 27 of them.

Based on the 806 Simulation games SteamSpy listed on November 15, 2026. It misses the games that barely sold, so these figures flatter the genre. Games are grouped by the tags players give them, which are applied loosely, so a genre's edges are fuzzy. Copies are SteamSpy estimates from review counts, not exact sales.

The Simulation games gathered on wishvane

Across the 3425 Simulation games compared here, a typical one sells ≈ 1k–55k copies (est.), with the biggest of them, Stardew Valley, at ≈ 43.5M–70.7M. These are the games people chose to compare, not a sample of the genre, so they run far larger than SteamSpy's figures above.

  • The Simulation games gathered here span 2006 to 2026, and 835 of them shipped in the last two years.
  • The biggest Simulation games here lead with Farming Sim + Life Sim.
  • Across the Simulation games gathered here a typical price is $9.99, and the biggest charge more, around $15.

and 3365 more

Building a Simulation game? Games like yours have already shipped in this genre. Add the ones closest to your game to see what it can realistically sell.

Market data from SteamSpy; game data from Steam and SteamSpy. Copies and revenue are rough estimates from public review counts, not exact sales.

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