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wishvane

How many copies did Papers, Please sell?

Estimated copies sold
≈ 4.1M–6.7M
$11.4M–$30.6M after Steam's cut $20.7M–$47.1M before the cut
from 80k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

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We left Papers, Please out and predicted the genre from its 8 similar games. Every figure here, including Papers, Please's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 743k–837k
best case 2.0M (Age of History II)

All 8 of your similar games are hits. A healthy genre for a game like yours.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 743k–837k copies
≈ $2.4M–$4.8M after Steam's cut
from ~16k reviews
Best case
≈ 1.5M–2.5M copies
Age of History II · ≈ $2.5M–$6.7M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Simulation (7 of 8) and City Builder (4 of 8).
The winners
Winners here lead with Simulation, priced around $35. The breakout hits carry Strategy + Management; a typical game here doesn't.
The era
The games you compared span 2015 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Workers & Resources: Soviet Republic
2024
Est. copies
≈ 638k–1.0M
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
$7.0M–$18.9M after Steam's cut $12.8M–$29.0M before the cut
$39.99
27k reviews
Very Positive
StrategySimulation
Age of History II
2018
Est. copies
≈ 1.5M–2.5M
3.2x vs typical
SteamSpy 1M–2M
Est. revenue
$2.5M–$6.7M after Steam's cut $4.5M–$10.3M before the cut
$5.99
50k reviews
Very Positive
StrategyHistorical
Garfield Kart
2015
Est. copies
≈ 656k–1.1M
SteamSpy 500k–1M
Est. revenue
$900k–$2.4M after Steam's cut $1.6M–$3.7M before the cut
$4.99
14k reviews
Very Positive
Cult ClassicCombat Racing
Beholder
2016
Est. copies
≈ 1.2M–2.0M
2.0x vs typical
SteamSpy 1M–2M
Est. revenue
$4.7M–$12.7M after Steam's cut $8.6M–$19.6M before the cut
$13.99
31k reviews
Very Positive
Dystopian Choices Matter
Dawn of Man
2019
Est. copies
≈ 512k–832k
SteamSpy 1M–2M
Est. revenue
$3.5M–$9.5M after Steam's cut $6.4M–$14.6M before the cut
$24.99
18k reviews
Very Positive
Tropico 6
2019
Est. copies
≈ 842k–1.4M
1.9x vs typical
SteamSpy 1M–2M
Est. revenue
$9.3M–$24.9M after Steam's cut $16.8M–$38.3M before the cut
$39.99
29k reviews
Very Positive
City BuilderStrategy
Foundation
2025
Est. copies
≈ 575k–934k
1.5x vs typical
SteamSpy 500k–1M
Est. revenue
$5.5M–$14.9M after Steam's cut $10.1M–$22.9M before the cut
$34.99
24k reviews
Very Positive
Orwell: Keeping an Eye On You
2016
Est. copies
≈ 620k–1.0M
SteamSpy 1M–2M
Est. revenue
$1.7M–$4.6M after Steam's cut $3.1M–$7.0M before the cut
$9.99
16k reviews
Very Positive
Choices MatterPolitical Sim

Sizing up your own game? See what its genre can realistically do before you build it.