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How many copies did Foundation sell?

Estimated copies sold
≈ 608k–988k
$5.9M–$15.7M after Steam's cut $10.6M–$24.2M before Steam's cut
from 25k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Foundation and predicted how it would do from its 4 similar games. Every figure here, including Foundation's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 640k–1.8M
best case 3.0M (Manor Lords)
Games like Foundation

A typical game among these

≈ 640k–1.8M copies

≈ $8.4M–$20.2M after Steam's cut

from ~29k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 4 of the similar games are hits.

This comes from a small set of games, so take it as a sketch.

Best case: Manor Lords at ≈ 2.3M–3.7M copies, ≈ $25.3M–$68.1M after Steam's cut.

What their first month looked like
About half the games that made it here had over 22k reviews in their first month; the range was 1k to 44k.
The genre you'd be entering
These games
The similar games share City Builder (4 of 4) and Medieval (3 of 4).
The winners
Winners here lead with City Builder + Simulation, priced around $40.
When they shipped
3 of the 4 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Farthest Frontier
2025
Est. copies
≈ 638k–1.0M
SteamSpy 1M–2M
Est. revenue
$6.1M–$16.5M after Steam's cut $11.2M–$25.4M before Steam's cut
$34.99
26k reviews
Very Positive
Early AccessHistorical
Laysara: Summit Kingdom
2026
Est. copies
≈ 37k–60k
SteamSpy 50k–100k
Est. revenue
$255k–$687k after Steam's cut $465k–$1.1M before Steam's cut
$24.99
1k reviews
Very Positive
StrategyCity Builder
Kingdoms and Castles
2017
Est. copies
≈ 1.1M–1.8M
SteamSpy 1M–2M
Est. revenue
$6.0M–$16.0M after Steam's cut $10.8M–$24.6M before Steam's cut
$19.99
32k reviews
Very Positive
Manor Lords
2024
Est. copies
≈ 2.3M–3.7M
3.2x vs typical
SteamSpy 2M–5M
Est. revenue
$25.3M–$68.1M after Steam's cut $46.1M–$104.8M before Steam's cut
$39.99
93k reviews
Very Positive
StrategyCity Builder

Sizing up your own game? See how many copies games in its genre usually sell before you build it.