What Co-op games usually sell on Steam
What Co-op games sell on Steam, shown two ways: a SteamSpy sample of the whole genre, and the Co-op games people have looked up here.
The Co-op games gathered on wishvane
Across the 793 Co-op games compared here, a typical one sells ≈ 46k–159k copies (est.), with the biggest of them, HELLDIVERS™ 2, at ≈ 28.9M–46.9M. These are the games people chose to compare, not a sample of the genre, so they run far larger than SteamSpy's figures above.
- The Co-op games gathered here span 2005 to 2026, and 159 of them shipped in the last two years.
- The biggest Co-op games here share nothing more specific than the genre; individually they lead with Platformer and Comedy.
- Across the Co-op games gathered here a typical price is $14.99, and the biggest charge more, around $30.
- HELLDIVERS™ 2
- Left 4 Dead 2
- Dead by Daylight
- Phasmophobia
- PAYDAY 2
- Destiny 2
- Unturned
- Don't Starve Together
- Monster Hunter: World
- Lethal Company
- Palworld
- Project Zomboid
- R.E.P.O.
- Brawlhalla
- Bloons TD 6
- Deep Rock Galactic
- Raft
- Sea of Thieves: 2026 Edition
- Risk of Rain 2
- Ready or Not
- Monster Hunter Wilds
- Sons Of The Forest
- Schedule I
- Borderlands 2
- Satisfactory
- It Takes Two
- Halo: The Master Chief Collection
- SCP: Secret Laboratory
- Call of Duty®: Black Ops III
- Warhammer 40,000: Space Marine 2
- Human Fall Flat
- Cuphead
- Dying Light 2 Stay Human: Reloaded Edition
- ELDEN RING NIGHTREIGN
- Far Cry® 5
- Escape the Backrooms
- Content Warning
- World of Warships
- Need for Speed™ Heat
- Warhammer: Vermintide 2
- Castle Crashers®
- ASTRONEER
- Far Cry 3
- Split Fiction
- MONSTER HUNTER RISE
- Last Epoch
- MultiVersus
- Tom Clancy's Ghost Recon® Wildlands
- The Outlast Trials
- Grim Dawn
- Gunfire Reborn
- A Way Out
- Tom Clancy’s The Division™
- Grounded
- Farming Simulator 22
- Barotrauma
- DEVOUR
- Cry of Fear
- Assassin's Creed® Unity
- Overcooked! 2
and 733 more
Building a Co-op game? Games like yours have already shipped in this genre. Add the ones closest to your game to see what it can realistically sell.