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How many copies did It Takes Two sell?

Estimated copies sold
≈ 6.7M–10.9M
$73.7M–$198.3M after Steam's cut $134.1M–$305.0M before Steam's cut
from 270k reviews (Overwhelmingly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid It Takes Two and predicted how it would do from its 8 similar games. Every figure here, including It Takes Two's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 4.8M–13.1M
best case 37.2M (Rocket League®)
Games like It Takes Two

A typical game among these

≈ 4.8M–13.1M copies

≈ $42.5M–$115.9M after Steam's cut

from ~141k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Rocket League® at ≈ 28.3M–46.0M copies.

What their first month looked like
About half the games that made it here had over 4k reviews in their first month; the range was 1k to 63k.
The genre you'd be entering
These games
The similar games share Co-op (6 of 8) and Action-Adventure (2 of 8).
The winners
Winners here lead with Football (Soccer) + Competitive.
When they shipped
The similar games span 2013 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Human Fall Flat
2016
Est. copies
≈ 9.5M–15.4M
1.6x vs typical
SteamSpy 10M–20M
Est. revenue
$52.0M–$139.7M after Steam's cut $94.5M–$214.9M before Steam's cut
$19.99
227k reviews
Very Positive
Co-opFunny
Call of Duty®: Black Ops III
2015
Est. copies
≈ 11.4M–18.6M
1.7x vs typical
SteamSpy 5M–10M
Est. revenue
$188.7M–$507.3M after Steam's cut $343.1M–$780.5M before Steam's cut
$59.99
234k reviews
Very Positive
MultiplayerZombies
Resident Evil 6
2013
Est. copies
≈ 4.5M–7.4M
SteamSpy 2M–5M
Est. revenue
$25.0M–$67.2M after Steam's cut $45.4M–$103.3M before Steam's cut
$19.99
72k reviews
Mostly Positive
ZombiesAction
A Way Out
2020
Est. copies
≈ 2.6M–4.2M
SteamSpy 2M–5M
Est. revenue
$21.1M–$56.7M after Steam's cut $38.4M–$87.3M before Steam's cut
$29.99
103k reviews
Very Positive
Online Co-OpCo-op
Need for Speed™ Heat
2020
Est. copies
≈ 3.8M–6.2M
SteamSpy 2M–5M
Est. revenue
$73.7M–$198.2M after Steam's cut $134.0M–$304.9M before Steam's cut
$69.99
154k reviews
Very Positive
RacingOpen World
Rocket League®
2015
Est. copies
≈ 28.3M–46.0M
4.1x vs typical
SteamSpy 10M–20M
Est. revenue
Free
Free
580k reviews
Very Positive
MultiplayerFootball (Soccer)
Stick Fight: The Game
2017
Est. copies
≈ 4.3M–7.0M
SteamSpy 2M–5M
Est. revenue
$5.9M–$15.9M after Steam's cut $10.8M–$24.5M before Steam's cut
$4.99
125k reviews
Very Positive
MultiplayerFunny
Split Fiction
2025
Est. copies
≈ 3.2M–5.1M
SteamSpy 2M–5M
Est. revenue
$43.4M–$116.6M after Steam's cut $78.8M–$179.4M before Steam's cut
$49.99
127k reviews
Overwhelmingly Positive
Co-opSplit Screen

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