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How many copies did Stick Fight: The Game sell?

Estimated copies sold
≈ 4.3M–7.0M
$5.9M–$15.9M after Steam's cut $10.7M–$24.4M before the cut
from 125k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Stick Fight: The Game out and predicted the genre from its 8 similar games. Every figure here, including Stick Fight: The Game's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 1.1M–2.4M
best case 2.5M (Party Animals)
The Fighting genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 1.1M–2.4M copies
≈ $9.0M–$21.1M after Steam's cut
from ~36k reviews
Best case
≈ 1.9M–3.0M copies
Party Animals · ≈ $10.3M–$27.7M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Fighting (8 of 8) and 2D Fighter (3 of 8).
The winners
Winners here lead with Party Game + Co-op, priced around $20.
The era
The games you compared span 2014 to 2023, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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1.9x vs typical
SteamSpy 2M–5M
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Free to Play2D Fighter
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≈ 1.9M–3.0M
2.2x vs typical
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MultiplayerFunny
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Est. copies
≈ 965k–1.6M
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RobotsAction
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≈ 1.8M–2.9M
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≈ 1.0M–1.7M
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22k reviews
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AnimeFighting

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