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What Roguelike games usually sell on Steam

What Roguelike games sell on Steam, shown two ways: a SteamSpy sample of the whole genre, and the Roguelike games people have looked up here.

The whole genre, from SteamSpy's sample
A typical game sells
≈ 30k–49k copies
$83k–$223k after Steam's cut, est.
The top decile
≈ 1.4M–2.2M copies
$3.8M–$10.2M after Steam's cut, est.

Half the reviews in SteamSpy's sample of 235 Roguelike games sit with 12 of them.

Based on the 235 Roguelike games SteamSpy listed on November 15, 2026. It misses the games that barely sold, so these figures flatter the genre. Games are grouped by the tags players give them, which are applied loosely, so a genre's edges are fuzzy. Copies are SteamSpy estimates from review counts, not exact sales.

The Roguelike games gathered on wishvane

Across the 1041 Roguelike games compared here, a typical one sells ≈ 51k–101k copies (est.), with the biggest of them, The Binding of Isaac: Rebirth, at ≈ 25.8M–41.9M. These are the games people chose to compare, not a sample of the genre, so they run far larger than SteamSpy's figures above.

  • The Roguelike games gathered here span 2011 to 2026, and 407 of them shipped in the last two years.
  • The biggest Roguelike games here share nothing more specific than the genre; individually they lead with Anime and Twin Stick Shooter.
  • Across the Roguelike games gathered here a typical price is $9.99, and the biggest charge more, around $15.

and 981 more

Building a Roguelike game? Games like yours have already shipped in this genre. Add the ones closest to your game to see what it can realistically sell.

Market data from SteamSpy; game data from Steam and SteamSpy. Copies and revenue are rough estimates from public review counts, not exact sales.

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