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How many copies did Wall World sell?

Estimated copies sold
≈ 316k–513k
$607k–$1.6M after Steam's cut $1.1M–$2.5M before Steam's cut
from 13k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Wall World and predicted how it would do from its 8 similar games. Every figure here, including Wall World's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 14k–125k
best case 324k ((the) Gnorp Apologue)
Games like Wall World

A typical game among these

≈ 14k–125k copies

≈ $57k–$561k after Steam's cut

from ~781 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

Best case: (the) Gnorp Apologue at ≈ 247k–401k copies, ≈ $475k–$1.3M after Steam's cut.

What their first month looked like
About half the games that made it here had over 284 reviews in their first month; the range was 19 to 4k.
The genre you'd be entering
These games
The similar games share Rogue-lite (6 of 8) and Action Roguelike (4 of 8).
The winners
Winners here lead with Clicker + Idler, priced around $7.
When they shipped
Only 2 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Mainframe Defenders
2020
Est. copies
≈ 20k–32k
SteamSpy 200k–500k
Est. revenue
$33k–$87k after Steam's cut $59k–$135k before Steam's cut
$5.99
796 reviews
Very Positive
ExplorationTactical RPG
(the) Gnorp Apologue
2023
Est. copies
≈ 247k–401k
13x vs typical
SteamSpy 200k–500k
Est. revenue
$475k–$1.3M after Steam's cut $863k–$2.0M before Steam's cut
$6.99
10k reviews
Very Positive
ClickerIdler
Below the Stone
2023
Est. copies
≈ 11k–18k
SteamSpy 50k–100k
Est. revenue
$45k–$121k after Steam's cut $82k–$186k before Steam's cut
$14.99
440 reviews
Very Positive
Early AccessDwarf
Power of Ten
2023
Est. copies
≈ 6k–10k
SteamSpy under 20k
Est. revenue
$21k–$56k after Steam's cut $38k–$87k before Steam's cut
$11.99
256 reviews
Mostly Positive
SpaceRogue-lite
Dwarf Journey
2021
Est. copies
≈ 9k–15k
SteamSpy under 20k
Est. revenue
$26k–$69k after Steam's cut $47k–$106k before Steam's cut
$9.99
376 reviews
Very Positive
DwarfAdventure
BORE BLASTERS
2024
Est. copies
≈ 19k–31k
SteamSpy 50k–100k
Est. revenue
$52k–$140k after Steam's cut $95k–$216k before Steam's cut
$9.99
765 reviews
Very Positive
DwarfMining
UnderMine
2020
Est. copies
≈ 245k–397k
13x vs typical
SteamSpy 500k–1M
Est. revenue
$1.3M–$3.6M after Steam's cut $2.4M–$5.6M before Steam's cut
$19.99
10k reviews
Very Positive
Action RoguelikeRogue-lite
KeeperRL
2024
Est. copies
≈ 45k–73k
2.3x vs typical
SteamSpy 100k–200k
Est. revenue
$247k–$665k after Steam's cut $450k–$1.0M before Steam's cut
$19.99
2k reviews
Very Positive
UndergroundSimulation

Sizing up your own game? See how many copies games in its genre usually sell before you build it.