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wishvane

How many copies did Wall World sell?

Estimated copies sold
≈ 299k–486k
$575k–$1.5M after Steam's cut $1.0M–$2.4M before the cut
from 12k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Wall World out and predicted the genre from its 8 similar games. Every figure here, including Wall World's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 13k–120k
best case 310k ((the) Gnorp Apologue)

3 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 13k–120k copies
≈ $59k–$538k after Steam's cut
from ~768 reviews
Best case
≈ 237k–384k copies
(the) Gnorp Apologue · ≈ $455k–$1.2M after Steam's cut
The genre you'd be entering
The launch
The games that made it here had roughly 65 to 4k reviews in their first month.
Your set
Your set clusters on Rogue-lite (6 of 8) and Action Roguelike (4 of 8).
The winners
Winners here lead with Clicker + Idler, priced around $7.
The era
Only 2 of your 8 similar games shipped in the last two years. That says more about your picks than about the market, so add newer similar games to read the timing.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Mainframe Defenders
2020
Est. copies
≈ 21k–34k
SteamSpy 200k–500k
Est. revenue
$34k–$92k after Steam's cut $62k–$141k before the cut
$5.99
783 reviews
Very Positive
ExplorationTactical RPG
(the) Gnorp Apologue
2023
Est. copies
≈ 237k–384k
13x vs typical
SteamSpy 200k–500k
Est. revenue
$455k–$1.2M after Steam's cut $827k–$1.9M before the cut
$6.99
10k reviews
Very Positive
ClickerIdler
Below the Stone
2023
Est. copies
≈ 10k–17k
SteamSpy 50k–100k
Est. revenue
$43k–$116k after Steam's cut $78k–$178k before the cut
$14.99
436 reviews
Very Positive
Early AccessDwarf
Power of Ten
2023
Est. copies
≈ 6k–10k
SteamSpy under 20k
Est. revenue
$20k–$54k after Steam's cut $37k–$83k before the cut
$11.99
254 reviews
Mostly Positive
SpaceRogue-lite
Dwarf Journey
2021
Est. copies
≈ 9k–15k
SteamSpy under 20k
Est. revenue
$25k–$67k after Steam's cut $45k–$103k before the cut
$9.99
366 reviews
Very Positive
DwarfAdventure
BORE BLASTERS
2024
Est. copies
≈ 18k–29k
SteamSpy 50k–100k
Est. revenue
$50k–$133k after Steam's cut $90k–$205k before the cut
$9.99
752 reviews
Very Positive
DwarfMining
UnderMine
2020
Est. copies
≈ 260k–422k
13x vs typical
SteamSpy 500k–1M
Est. revenue
$1.4M–$3.8M after Steam's cut $2.6M–$5.9M before the cut
$19.99
10k reviews
Very Positive
Action RoguelikeRogue-lite
KeeperRL
2024
Est. copies
≈ 43k–70k
2.3x vs typical
SteamSpy 100k–200k
Est. revenue
$237k–$638k after Steam's cut $432k–$982k before the cut
$19.99
2k reviews
Very Positive
UndergroundSimulation

Sizing up your own game? See what its genre can realistically do before you build it.