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wishvane

Pick a genre to see what its games usually sell.

Each example hides one real game, predicts how it did from its similar games, then shows what actually happened, so you can see what a genre usually produces before you bet months on an idea. Most of the hidden games did well without being breakout hits, because that is where most games land.

Building your own game? Every example here hid a real game and predicted it. Run the same comparison on your own game before you spend months on it.