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wishvane

How many copies did Roboquest sell?

Estimated copies sold
≈ 582k–945k
$4.0M–$10.7M after Steam's cut $7.3M–$16.5M before the cut
from 24k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Roboquest out and predicted the genre from its 4 similar games. Every figure here, including Roboquest's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 141k–995k
best case 3.4M (Gunfire Reborn)

All 4 of your similar games are hits. A healthy genre for a game like yours.

From a small set, so take it as a sketch.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 141k–995k copies
≈ $1.1M–$8.3M after Steam's cut
from ~5k reviews
Best case
≈ 2.6M–4.2M copies
Gunfire Reborn · ≈ $14.1M–$37.9M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on FPS (4 of 4) and Action Roguelike (3 of 4).
The winners
Winners here lead with Rogue-lite + FPS, priced around $20.
The era
The games you compared span 2017 to 2023, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Deadlink
2023
Est. copies
≈ 87k–142k
SteamSpy 1M–2M
Est. revenue
$600k–$1.6M after Steam's cut $1.1M–$2.5M before the cut
$24.99
4k reviews
Very Positive
FPSAction Roguelike
Void Bastards
2019
Est. copies
≈ 156k–254k
SteamSpy 200k–500k
Est. revenue
$1.3M–$3.5M after Steam's cut $2.3M–$5.3M before the cut
$29.99
5k reviews
Very Positive
FPSAction Roguelike
Gunfire Reborn
2021
Est. copies
≈ 2.6M–4.2M
23x vs typical
SteamSpy 2M–5M
Est. revenue
$14.1M–$37.9M after Steam's cut $25.6M–$58.3M before the cut
$19.99
103k reviews
Very Positive
Immortal Redneck
2017
Est. copies
≈ 114k–186k
SteamSpy 20k–50k
Est. revenue
$628k–$1.7M after Steam's cut $1.1M–$2.6M before the cut
$19.95
3k reviews
Very Positive
Boomer ShooterFPS

Sizing up your own game? See what its genre can realistically do before you build it.