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wishvane

How many copies did Deadlink sell?

Estimated copies sold
≈ 87k–142k
$600k–$1.6M after Steam's cut $1.1M–$2.5M before the cut
from 4k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

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We left Deadlink out and predicted the genre from its 8 similar games. Every figure here, including Deadlink's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 3k–82k
best case 439k (SUPERHOT: MIND CONTROL DELETE)

3 of your 8 similar games are hits. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 3k–82k copies
≈ $36k–$744k after Steam's cut
from ~440 reviews
Best case
≈ 335k–544k copies
SUPERHOT: MIND CONTROL DELETE · ≈ $2.3M–$6.2M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on FPS (7 of 8) and Shooter (4 of 8).
The winners
Winners here lead with FPS + Time Manipulation, priced around $25.
The era
The games you compared span 2014 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

SUPERHOT: MIND CONTROL DELETE
2020
Est. copies
≈ 335k–544k
29x vs typical
SteamSpy 1M–2M
Est. revenue
$2.3M–$6.2M after Steam's cut $4.2M–$9.5M before the cut
$24.99
13k reviews
Very Positive
FPSTime Manipulation
CYBERHUNK
2022
Est. copies
≈ 2k–4k
SteamSpy under 20k
Est. revenue
$3k–$9k after Steam's cut $6k–$14k before the cut
$4.99
103 reviews
Very Positive
FPSBoomer Shooter
GUNHEAD
2023
Est. copies
≈ 5k–8k
SteamSpy 20k–50k
Est. revenue
$27k–$74k after Steam's cut $50k–$114k before the cut
$19.99
208 reviews
Mostly Positive
ActionIndie
Golden Light
2022
Est. copies
≈ 96k–155k
9.1x vs typical
SteamSpy under 20k
Est. revenue
$526k–$1.4M after Steam's cut $956k–$2.2M before the cut
$19.99
4k reviews
Very Positive
3DAction
COMPOUND
2022
Est. copies
≈ 51k–83k
4.9x vs typical
SteamSpy 200k–500k
Est. revenue
$282k–$757k after Steam's cut $512k–$1.2M before the cut
$19.99
2k reviews
Overwhelmingly Positive
ActionRogue-lite
Maze
2021
Est. copies
≈ 2k–3k
SteamSpy 20k–50k
Est. revenue
Free
Free
84 reviews
Very Positive
Action RoguelikeCyberpunk
Black Ice
2014
Est. copies
≈ 35k–57k
1.5x vs typical
SteamSpy 20k–50k
Est. revenue
$192k–$516k after Steam's cut $349k–$793k before the cut
$19.99
671 reviews
Overwhelmingly Positive
Early AccessExploration
BeachHead
2024
Est. copies
≈ 3k–4k
SteamSpy 20k–50k
Est. revenue
$11k–$30k after Steam's cut $20k–$46k before the cut
$14.99
112 reviews
Mixed
CombatPost-apocalyptic

Sizing up your own game? See what its genre can realistically do before you build it.