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How many copies did COMPOUND sell?

Estimated copies sold
≈ 53k–86k
$292k–$786k after Steam's cut $531k–$1.2M before Steam's cut
from 2k reviews (Overwhelmingly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid COMPOUND and predicted how it would do from its 8 similar games. Every figure here, including COMPOUND's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 99k–141k
best case 417k (SUPERHOT: MIND CONTROL DELETE)
Games like COMPOUND

A typical game among these

≈ 99k–141k copies

≈ $974k–$1.3M after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Action Roguelike (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: SUPERHOT: MIND CONTROL DELETE at ≈ 318k–516k copies, ≈ $2.2M–$5.9M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 867 reviews in their first month; the range was 238 to 3k.
The genre you'd be entering
These games
The similar games share Action Roguelike (4 of 8) and Rogue-lite (4 of 8).
The winners
Winners here lead with Action Roguelike, priced around $22. The breakout hits carry Action Roguelike + Time Manipulation + Bullet Time; a typical game here doesn't.
When they shipped
The similar games span 2013 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Until You Fall
2020
Est. copies
≈ 82k–134k
SteamSpy 200k–500k
Est. revenue
$565k–$1.5M after Steam's cut $1.0M–$2.3M before Steam's cut
$24.99
3k reviews
Very Positive
VRSwordplay
SUPERHOT: MIND CONTROL DELETE
2020
Est. copies
≈ 318k–516k
4.0x vs typical
SteamSpy 1M–2M
Est. revenue
$2.2M–$5.9M after Steam's cut $4.0M–$9.0M before Steam's cut
$24.99
13k reviews
Very Positive
FPSTime Manipulation
Receiver 2
2020
Est. copies
≈ 76k–124k
SteamSpy 500k–1M
Est. revenue
$419k–$1.1M after Steam's cut $763k–$1.7M before Steam's cut
$19.99
3k reviews
Very Positive
Legend of Dungeon
2013
Est. copies
≈ 104k–168k
too small to compare
SteamSpy 200k–500k
Est. revenue
$285k–$766k after Steam's cut $518k–$1.2M before Steam's cut
$9.99
2k reviews
Mostly Positive
Action RoguelikeRogue-like
EVERSPACE™
2017
Est. copies
≈ 395k–642k
3.6x vs typical
SteamSpy 500k–1M
Est. revenue
$2.2M–$5.8M after Steam's cut $3.9M–$9.0M before Steam's cut
$19.99
11k reviews
Mostly Positive
SpaceAction Roguelike
Ancient Dungeon
2021
Est. copies
≈ 44k–71k
too small to compare
SteamSpy 50k–100k
Est. revenue
$241k–$649k after Steam's cut $439k–$998k before Steam's cut
$19.99
2k reviews
Overwhelmingly Positive
Monstrum
2015
Est. copies
≈ 184k–300k
SteamSpy 200k–500k
Est. revenue
$912k–$2.5M after Steam's cut $1.7M–$3.8M before Steam's cut
$17.99
4k reviews
Very Positive
UNDERDOGS
2024
Est. copies
≈ 73k–119k
SteamSpy 50k–100k
Est. revenue
$604k–$1.6M after Steam's cut $1.1M–$2.5M before Steam's cut
$29.99
3k reviews
Overwhelmingly Positive
VRAction-Adventure

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