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How many copies did SUPERHOT: MIND CONTROL DELETE sell?

Estimated copies sold
≈ 318k–516k
$2.2M–$5.9M after Steam's cut $4.0M–$9.0M before Steam's cut
from 13k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid SUPERHOT: MIND CONTROL DELETE and predicted how it would do from its 8 similar games. Every figure here, including SUPERHOT: MIND CONTROL DELETE's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2.8M–7.9M
best case 12.4M (Deep Rock Galactic)
Games like SUPERHOT: MIND CONTROL DELETE

A typical game among these

≈ 2.8M–7.9M copies

≈ $23.8M–$84.8M after Steam's cut

from ~104k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

3 of the 8 similar games are hits.

Best case: Deep Rock Galactic at ≈ 9.4M–15.3M copies, ≈ $77.8M–$209.2M after Steam's cut.

What their first month looked like
The games that made it here had under 63k reviews in their first month.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share FPS (6 of 8) and Shooter (5 of 8).
The winners
Winners here lead with Dwarf + Co-op, priced around $30.
When they shipped
The similar games span 2016 to 2024, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

SUPERHOT
2016
Est. copies
≈ 1.7M–2.8M
SteamSpy 1M–2M
Est. revenue
$11.7M–$31.4M after Steam's cut $21.2M–$48.2M before Steam's cut
$24.99
41k reviews
Very Positive
ActionFPS
Gunfire Reborn
2021
Est. copies
≈ 2.6M–4.2M
SteamSpy 2M–5M
Est. revenue
$14.2M–$38.1M after Steam's cut $25.7M–$58.5M before Steam's cut
$19.99
104k reviews
Very Positive
Void Wizard
2024
Est. copies
≈ 2k–3k
too small to compare
SteamSpy 20k–50k
Est. revenue
$868–$2k after Steam's cut $2k–$4k before Steam's cut
$1.99
64 reviews
Very Positive
ActionShooter
Deep Rock Galactic
2020
Est. copies
≈ 9.4M–15.3M
3.7x vs typical
SteamSpy 5M–10M
Est. revenue
$77.8M–$209.2M after Steam's cut $141.5M–$321.9M before Steam's cut
$29.99
380k reviews
Overwhelmingly Positive
DwarfCo-op
PositronX
2020
Est. copies
≈ 2k–3k
too small to compare
SteamSpy under 20k
Est. revenue
$11k–$30k after Steam's cut $20k–$46k before Steam's cut
$19.99
81 reviews
Mostly Positive
MOVAFORT
2023
Est. copies
≈ 124–202
too small to compare
SteamSpy 20k–50k
Est. revenue
$409–$1k after Steam's cut $743–$2k before Steam's cut
$11.99
5 reviews
5 user reviews
Open WorldTime Travel
NO RELOADING: Survival Trials
2024
Est. copies
≈ 446–725
too small to compare
SteamSpy under 20k
Est. revenue
$2k–$5k after Steam's cut $3k–$8k before Steam's cut
$14.99
18 reviews
Positive
Bullet TimeAction
Sci-Fantasy Defence
2022
Est. copies
≈ 149–242
too small to compare
SteamSpy under 20k
Est. revenue
$819–$2k after Steam's cut $1k–$3k before Steam's cut
$19.99
6 reviews
6 user reviews

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