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wishvane

How many copies did NO RELOADING: Survival Trials sell?

Estimated copies sold
≈ 432–702
$2k–$5k after Steam's cut $3k–$7k before the cut
from 18 reviews (Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

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We left NO RELOADING: Survival Trials out and predicted the genre from its 8 similar games. Every figure here, including NO RELOADING: Survival Trials's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 959k–1.2M
best case 4.7M (Killing Floor)
The Shooter genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 959k–1.2M copies
≈ $8.0M–$16.6M after Steam's cut
from ~27k reviews
Best case
≈ 3.6M–5.8M copies
Killing Floor · ≈ $19.7M–$52.8M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Shooter (6 of 8) and Bullet Time (4 of 8).
The winners
Winners here lead with Western + FPS, priced around $20. The breakout hits carry FPS + Bullet Time; a typical game here doesn't.
The era
The games you compared span 2009 to 2019, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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