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The realistic ceiling for Puzzle games

Two honest views of what Puzzle games do on Steam: the whole market from a systematic sample, and the games gathered here. Kept separate on purpose.

The market
A typical game sells
≈ under 20k copies
under $70k after Steam's cut, est.
The top decile
≈ 100k–200k copies
$349k–$699k after Steam's cut, est.

Half the reviews in SteamSpy's sample of 16,910 Puzzle games sit with 98 of them.

Based on the 16,910 Puzzle games SteamSpy lists, its visible subset, not the whole market. Games are grouped by the tags players give them, which are applied loosely, so a genre's edges are fuzzy. Owners are SteamSpy estimates from review counts, not exact sales.

The Puzzle games gathered on wishvane

Across the 1065 Puzzle games compared here, a typical one runs ≈ 43k–64k copies (est.), with Portal 2 the biggest comparable game at ≈ 24.1M–39.2M. A small, self-selected sample, not the whole market.

  • The Puzzle games gathered here span 2006 to 2026, a long track record.
  • Across the Puzzle games gathered here the median price is $9.99, and the biggest charge more, around $15.

and 1005 more

Building a Puzzle game? This genre already ran your experiment. Add the games yours will be compared to and see what's realistic, before you spend months on it.

Market data from SteamSpy; game data from Steam and SteamSpy. Copies and revenue are rough estimates from public review counts, not exact sales.

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