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How many copies did FAR: Lone Sails sell?

Estimated copies sold
≈ 806k–1.3M
$3.3M–$8.9M after Steam's cut $6.0M–$13.7M before Steam's cut
from 27k reviews (Overwhelmingly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid FAR: Lone Sails and predicted how it would do from its 8 similar games. Every figure here, including FAR: Lone Sails's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 10k–45k
best case 186k (FAR: Changing Tides)
Games like FAR: Lone Sails

A typical game among these

≈ 10k–45k copies

≈ $66k–$264k after Steam's cut

from ~495 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: FAR: Changing Tides at ≈ 142k–230k copies, ≈ $778k–$2.1M after Steam's cut.

What their first month looked like
About half the games that made it here had over 165 reviews in their first month; the range was 76 to 2k.
The genre you'd be entering
These games
The similar games share Post-apocalyptic (7 of 8) and Souls-like (3 of 8).
The winners
Winners here lead with Action-Adventure + Post-apocalyptic, priced around $20.
When they shipped
Only 3 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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SteamSpy under 20k
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$46k–$124k after Steam's cut $84k–$190k before Steam's cut
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Post-apocalypticAction
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Blind Fate: Edo no Yami — Dojo
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Blind Fate: Edo no Yami
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Est. copies
≈ 5k–8k
SteamSpy 20k–50k
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$25k–$69k after Steam's cut $46k–$105k before Steam's cut
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Souls-likeCyberpunk
FAR: Changing Tides
2022
Est. copies
≈ 142k–230k
12x vs typical
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$778k–$2.1M after Steam's cut $1.4M–$3.2M before Steam's cut
$19.99
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AtmosphericAction-Adventure
Living Cell
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≈ 7k–11k
SteamSpy under 20k
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Post-apocalypticSurvival
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≈ 23k–37k
1.9x vs typical
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Est. copies
≈ 67k–108k
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Sizing up your own game? See how many copies games in its genre usually sell before you build it.