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How many copies did FAR: Changing Tides sell?

Estimated copies sold
≈ 134k–218k
$739k–$2.0M after Steam's cut $1.3M–$3.1M before the cut
from 6k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left FAR: Changing Tides out and predicted the genre from its 4 similar games. Every figure here, including FAR: Changing Tides's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 2.1M–2.8M
best case 3.3M (The Last of Us™ Part I)
The Post-apocalyptic genre

All 4 of your similar games are hits. A big, proven genre for a game like yours.

From a small set, so take it as a sketch.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 2.1M–2.8M copies
≈ $38.9M–$65.8M after Steam's cut
from ~76k reviews
Best case
≈ 2.6M–4.1M copies
The Last of Us™ Part I · ≈ $42.1M–$113.1M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Post-apocalyptic (2 of 4) and Shooter (2 of 4).
The winners
Winners here lead with Story Rich + Post-apocalyptic, priced around $60.
The era
None of the games you compared shipped in the last two years; the newest is from 2023. That says more about your picks than about the market, so add newer similar games to read the timing.

Copies and revenue are rough lifetime estimates from the review count.

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SteamSpy 1M–2M
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DEATH STRANDING DIRECTOR'S CUT
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Story RichOpen World
The Last of Us™ Part I
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≈ 2.6M–4.1M
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106k reviews
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Story RichPost-apocalyptic
ARMORED CORE™ VI FIRES OF RUBICON™
2023
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MechsCharacter Customization

Sizing up your own game? See what its genre can realistically do before you build it.