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How many copies did Insect Swarm sell?

Estimated copies sold
≈ 63k–103k
$122k–$327k after Steam's cut $221k–$503k before the cut
from 3k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Insect Swarm out and predicted the genre from its 8 similar games. Every figure here, including Insect Swarm's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 22k–36k
best case 123k (Sky Force Reloaded)
The Shoot 'Em Up genre

1 of your 8 similar games is a hit. A niche genre: plan for a small audience.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 22k–36k copies
≈ $70k–$133k after Steam's cut
from ~614 reviews
Best case
≈ 94k–153k copies
Sky Force Reloaded · ≈ $258k–$694k after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Shoot 'Em Up (7 of 8) and Bullet Hell (6 of 8).
The winners
Winners here lead with Shoot 'Em Up + Arcade, priced around $10. The breakout hits carry Local Co-Op + Top-Down Shooter + Top-Down; a typical game here doesn't.
The era
The games you compared span 2013 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Crimzon Clover World EXplosion
2021
Est. copies
≈ 9k–15k
SteamSpy 20k–50k
Est. revenue
$52k–$140k after Steam's cut $94k–$215k before the cut
$19.99
381 reviews
Very Positive
ActionShoot 'Em Up
Sky Force Reloaded
2017
Est. copies
≈ 94k–153k
4.4x vs typical
SteamSpy 200k–500k
Est. revenue
$258k–$694k after Steam's cut $469k–$1.1M before the cut
$9.99
3k reviews
Very Positive
Shoot 'Em UpArcade
DEVIL BLADE REBOOT
2024
Est. copies
≈ 20k–32k
SteamSpy 20k–50k
Est. revenue
$88k–$236k after Steam's cut $159k–$362k before the cut
$15.99
830 reviews
Overwhelmingly Positive
Shoot 'Em UpShooter
Furious Angels
2017
Est. copies
≈ 14k–23k
SteamSpy 20k–50k
Est. revenue
$19k–$52k after Steam's cut $35k–$80k before the cut
$4.99
411 reviews
Very Positive
Bullet HellShoot 'Em Up
Ring Runner: Flight of the Sages
2013
Est. copies
≈ 43k–70k
SteamSpy 100k–200k
Est. revenue
$59k–$158k after Steam's cut $107k–$243k before the cut
$4.99
823 reviews
Very Positive
ActionIndie
Raptor: Call of The Shadows - 2015 Edition
2015
Est. copies
≈ 28k–46k
SteamSpy 100k–200k
Est. revenue
$23k–$63k after Steam's cut $43k–$97k before the cut
$2.99
614 reviews
Mostly Positive
Bullet HellShoot 'Em Up
QP Shooting - Dangerous!!
2014
Est. copies
≈ 27k–44k
SteamSpy 50k–100k
Est. revenue
$59k–$159k after Steam's cut $108k–$245k before the cut
$7.99
518 reviews
Very Positive
Bullet HellShoot 'Em Up
Project Gunship
2022
Est. copies
≈ 21k–34k
SteamSpy 20k–50k
Est. revenue
$85k–$229k after Steam's cut $155k–$352k before the cut
$14.99
861 reviews
Mostly Positive
SimulationSingleplayer

Sizing up your own game? See what its genre can realistically do before you build it.