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How many copies did Escape Simulator sell?

Estimated copies sold
≈ 477k–775k
$2.6M–$7.0M after Steam's cut $4.8M–$10.8M before the cut
from 19k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Escape Simulator out and predicted the genre from its 8 similar games. Every figure here, including Escape Simulator's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 4.4M–9.4M
best case 31.7M (Portal 2)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 4.4M–9.4M copies
≈ $29.2M–$123.5M after Steam's cut
from ~171k reviews
Best case
≈ 24.1M–39.2M copies
Portal 2 · ≈ $66.3M–$178.1M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Puzzle (4 of 8) and Co-op (3 of 8).
The winners
Winners here lead with Platformer + Puzzle, priced around $10.
The era
The games you compared span 2011 to 2021, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Soundpad
2017
Est. copies
≈ 3.5M–5.7M
SteamSpy 2M–5M
Est. revenue
$4.9M–$13.0M after Steam's cut $8.8M–$20.1M before the cut
$4.99
103k reviews
Overwhelmingly Positive
UtilitiesAudio Production
Outer Wilds
2020
Est. copies
≈ 2.8M–4.5M
SteamSpy 1M–2M
Est. revenue
$19.1M–$51.3M after Steam's cut $34.7M–$79.0M before the cut
$24.99
105k reviews
Overwhelmingly Positive
ExplorationSpace
It Takes Two
2021
Est. copies
≈ 6.6M–10.7M
1.6x vs typical
SteamSpy 5M–10M
Est. revenue
$72.4M–$194.6M after Steam's cut $131.6M–$299.3M before the cut
$39.99
265k reviews
Overwhelmingly Positive
Co-opMultiplayer
Human Fall Flat
2016
Est. copies
≈ 9.0M–14.7M
SteamSpy 10M–20M
Est. revenue
$49.6M–$133.4M after Steam's cut $90.2M–$205.2M before the cut
$19.99
226k reviews
Very Positive
Co-opFunny
Portal 2
2011
Est. copies
≈ 24.1M–39.2M
2.7x vs typical
SteamSpy 5M–10M
Est. revenue
$66.3M–$178.1M after Steam's cut $120.5M–$274.1M before the cut
$9.99
464k reviews
Overwhelmingly Positive
DEVOUR
2021
Est. copies
≈ 2.2M–3.5M
SteamSpy 2M–5M
Est. revenue
$6.0M–$16.1M after Steam's cut $10.9M–$24.8M before the cut
$9.99
88k reviews
Very Positive
HorrorOnline Co-Op
Resident Evil 7 Biohazard
2017
Est. copies
≈ 4.3M–6.9M
SteamSpy 2M–5M
Est. revenue
$23.5M–$63.2M after Steam's cut $42.7M–$97.2M before the cut
$19.99
124k reviews
Overwhelmingly Positive
Resident Evil 2
2019
Est. copies
≈ 6.3M–10.2M
SteamSpy 5M–10M
Est. revenue
$69.1M–$185.7M after Steam's cut $125.5M–$285.6M before the cut
$39.99
218k reviews
Overwhelmingly Positive
ZombiesSurvival Horror

Sizing up your own game? See what its genre can realistically do before you build it.