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How many copies did Escape Simulator sell?

Estimated copies sold
≈ 482k–783k
$2.6M–$7.1M after Steam's cut $4.8M–$11.0M before Steam's cut
from 19k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Escape Simulator and predicted how it would do from its 8 similar games. Every figure here, including Escape Simulator's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 4.4M–9.7M
best case 38.8M (Portal 2)
Games like Escape Simulator

A typical game among these

≈ 4.4M–9.7M copies

≈ $28.3M–$132.1M after Steam's cut

from ~176k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Puzzle (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Portal 2 at ≈ 29.5M–48.0M copies, ≈ $81.1M–$218.1M after Steam's cut.

What their first month looked like
About half the games that made it here had over 5k reviews in their first month; the range was 3k to 16k.
The genre you'd be entering
These games
The similar games share Puzzle (4 of 8) and Co-op (3 of 8).
The winners
Winners here lead with Platformer + Puzzle, priced around $10.
When they shipped
The similar games span 2011 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Soundpad
2017
Est. copies
≈ 3.6M–5.9M
SteamSpy 2M–5M
Est. revenue
$4.9M–$13.3M after Steam's cut $9.0M–$20.5M before Steam's cut
$4.99
105k reviews
Overwhelmingly Positive
UtilitiesAudio Production
Outer Wilds
2020
Est. copies
≈ 2.7M–4.4M
SteamSpy 1M–2M
Est. revenue
$18.5M–$49.7M after Steam's cut $33.6M–$76.4M before Steam's cut
$24.99
108k reviews
Overwhelmingly Positive
ExplorationSpace
It Takes Two
2021
Est. copies
≈ 6.7M–10.9M
1.5x vs typical
SteamSpy 5M–10M
Est. revenue
$73.7M–$198.3M after Steam's cut $134.1M–$305.0M before Steam's cut
$39.99
270k reviews
Overwhelmingly Positive
Co-opMultiplayer
Human Fall Flat
2016
Est. copies
≈ 9.5M–15.4M
SteamSpy 10M–20M
Est. revenue
$52.0M–$139.7M after Steam's cut $94.5M–$214.9M before Steam's cut
$19.99
227k reviews
Very Positive
Co-opFunny
Portal 2
2011
Est. copies
≈ 29.5M–48.0M
2.7x vs typical
SteamSpy 5M–10M
Est. revenue
$81.1M–$218.1M after Steam's cut $147.5M–$335.6M before Steam's cut
$9.99
467k reviews
Overwhelmingly Positive
DEVOUR
2021
Est. copies
≈ 2.2M–3.6M
SteamSpy 2M–5M
Est. revenue
$6.0M–$16.2M after Steam's cut $11.0M–$24.9M before Steam's cut
$9.99
88k reviews
Very Positive
HorrorOnline Co-Op
Resident Evil 7 Biohazard
2017
Est. copies
≈ 4.4M–7.1M
SteamSpy 2M–5M
Est. revenue
$24.1M–$64.9M after Steam's cut $43.9M–$99.9M before Steam's cut
$19.99
128k reviews
Overwhelmingly Positive
Resident Evil 2
2019
Est. copies
≈ 6.5M–10.5M
SteamSpy 5M–10M
Est. revenue
$70.9M–$190.7M after Steam's cut $129.0M–$293.4M before Steam's cut
$39.99
224k reviews
Overwhelmingly Positive
ZombiesSurvival Horror

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