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How many copies did Resident Evil 7 Biohazard sell?

Estimated copies sold
≈ 4.4M–7.1M
$24.1M–$64.9M after Steam's cut $43.9M–$99.9M before Steam's cut
from 128k reviews (Overwhelmingly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Resident Evil 7 Biohazard and predicted how it would do from its 4 similar games. Every figure here, including Resident Evil 7 Biohazard's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 14.0M–33.2M
best case 51.1M (Dead by Daylight)
Games like Resident Evil 7 Biohazard

A typical game among these

≈ 14.0M–33.2M copies

≈ $162.4M–$256.7M after Steam's cut

from ~532k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 4 of the similar games are hits.

This comes from a small set of games, so take it as a sketch.

Best case: Dead by Daylight at ≈ 39.0M–63.3M copies, ≈ $214.2M–$575.9M after Steam's cut.

The genre you'd be entering
These games
The similar games share Horror (4 of 4) and Survival (4 of 4).
The winners
Winners here lead with Horror + Survival Horror, priced around $20.
When they shipped
The similar games span 2016 to 2024, and 1 of the 4 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Subnautica
2018
Est. copies
≈ 11.6M–18.8M
SteamSpy 5M–10M
Est. revenue
$95.5M–$256.7M after Steam's cut $173.6M–$395.0M before Steam's cut
$29.99
381k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Dead by Daylight
2016
Est. copies
≈ 39.0M–63.3M
1.8x vs typical
SteamSpy 20M–50M
Est. revenue
$214.2M–$575.9M after Steam's cut $389.4M–$886.0M before Steam's cut
$19.99
937k reviews
Mostly Positive
HorrorMultiplayer
The Forest
2018
Est. copies
≈ 20.8M–33.7M
SteamSpy 20M–50M
Est. revenue
$114.2M–$306.9M after Steam's cut $207.5M–$472.2M before Steam's cut
$19.99
683k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Sons Of The Forest
2024
Est. copies
≈ 8.0M–12.9M
SteamSpy 10M–20M
Est. revenue
$65.7M–$176.6M after Steam's cut $119.4M–$271.7M before Steam's cut
$29.99
321k reviews
Very Positive
SurvivalOpen World

Sizing up your own game? See how many copies games in its genre usually sell before you build it.