Sign in
wishvane

How big is We Were Here?

Estimated owners
≈ 1.1M–1.8M
from 33k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left We Were Here out and predicted the genre from its 3 similar games. Every figure here, including We Were Here's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 455k–62.0M
best case 123.4M (PUBG: BATTLEGROUNDS)

All 3 of your similar games are hits. A healthy genre for a game like yours.

From a small set, so take it as a sketch.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 455k–62.0M copies
≈ $1.3M after Steam's cut
from ~12k reviews
Best case
≈ 94.0M–152.8M copies
PUBG: BATTLEGROUNDS
The genre you'd be entering
Your set
Your set clusters on Puzzle (2 of 3) and Battle Royale (1 of 3).
The winners
Winners here lead with Survival + Shooter, priced around $8.
The era
None of the games you compared shipped in the last two years; the newest is from 2018. That says more about your picks than about the market, so add newer similar games to read the timing.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Granny
2018
Est. copies
≈ 329k–535k
SteamSpy 200k–500k
Est. revenue
$723k–$1.9M after Steam's cut $1.3M–$3.0M before the cut
$7.99
11k reviews
Very Positive
PUBG: BATTLEGROUNDS
2017
Est. copies
≈ 94.0M–152.8M
228x vs typical
SteamSpy 100M–200M
Est. revenue
Free
Free
2.7M reviews
Mixed
SurvivalShooter
Cube Escape: Paradox
2018
Est. copies
≈ 365k–593k
SteamSpy 500k–1M
Est. revenue
Free
Free
12k reviews
Overwhelmingly Positive
PuzzleFree to Play

Sizing up your own game? See what its genre can realistically do before you build it.