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How many copies did Atomic Heart sell?

Estimated copies sold
≈ 1.4M–2.3M
$22.9M–$61.6M after Steam's cut $41.7M–$94.8M before Steam's cut
from 56k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Atomic Heart and predicted how it would do from its 8 similar games. Every figure here, including Atomic Heart's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 4.5M–15.9M
best case 40.7M (Wallpaper Engine)
Games like Atomic Heart

A typical game among these

≈ 4.5M–15.9M copies

≈ $6.3M–$78.3M after Steam's cut

from ~141k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is First-Person (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Wallpaper Engine at ≈ 31.0M–50.3M copies, ≈ $42.5M–$114.3M after Steam's cut.

The genre you'd be entering
These games
The similar games share First-Person (4 of 8) and Anime (3 of 8).
The winners
Winners here lead with Mature + Utilities, priced around $5.
When they shipped
The similar games span 2017 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Wallpaper Engine
2018
Est. copies
≈ 31.0M–50.3M
7.2x vs typical
SteamSpy 20M–50M
Est. revenue
$42.5M–$114.3M after Steam's cut $77.3M–$175.9M before Steam's cut
$4.99
1.0M reviews
Overwhelmingly Positive
MatureUtilities
Muse Dash
2019
Est. copies
≈ 3.5M–5.7M
SteamSpy 2M–5M
Est. revenue
$2.9M–$7.8M after Steam's cut $5.3M–$12.0M before Steam's cut
$2.99
122k reviews
Very Positive
MusicRhythm
Buckshot Roulette
2024
Est. copies
≈ 3.1M–5.1M
SteamSpy 2M–5M
Est. revenue
$2.6M–$6.9M after Steam's cut $4.7M–$10.7M before Steam's cut
$2.99
127k reviews
Overwhelmingly Positive
MultiplayerDark
Resident Evil Village
2021
Est. copies
≈ 3.8M–6.2M
SteamSpy 2M–5M
Est. revenue
$42.2M–$113.5M after Steam's cut $76.8M–$174.6M before Steam's cut
$39.99
155k reviews
Overwhelmingly Positive
Totally Accurate Battlegrounds
2018
Est. copies
≈ 2.7M–4.3M
SteamSpy 2M–5M
Est. revenue
Free
Free
88k reviews
Very Positive
MultiplayerPhysics
Soundpad
2017
Est. copies
≈ 3.6M–5.9M
SteamSpy 2M–5M
Est. revenue
$4.9M–$13.3M after Steam's cut $9.0M–$20.5M before Steam's cut
$4.99
105k reviews
Overwhelmingly Positive
UtilitiesAudio Production
VRChat
2017
Est. copies
≈ 9.3M–15.1M
1.9x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
269k reviews
Mostly Positive
VRFree to Play
The Forest
2018
Est. copies
≈ 20.8M–33.7M
4.9x vs typical
SteamSpy 20M–50M
Est. revenue
$114.2M–$306.9M after Steam's cut $207.5M–$472.2M before Steam's cut
$19.99
683k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival

Sizing up your own game? See how many copies games in its genre usually sell before you build it.