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How many copies did Resident Evil Village sell?

Estimated copies sold
≈ 3.8M–6.2M
$42.2M–$113.5M after Steam's cut $76.8M–$174.6M before Steam's cut
from 155k reviews (Overwhelmingly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Resident Evil Village and predicted how it would do from its 8 similar games. Every figure here, including Resident Evil Village's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 16.3M–36.6M
best case 88.0M (Left 4 Dead 2)
Games like Resident Evil Village

A typical game among these

≈ 16.3M–36.6M copies

≈ $162.4M–$345.2M after Steam's cut

from ~504k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Left 4 Dead 2 at ≈ 67.0M–108.9M copies, ≈ $184.1M–$495.0M after Steam's cut.

The genre you'd be entering
These games
The similar games share Survival (7 of 8) and Horror (6 of 8).
The winners
Winners here lead with Zombies + Co-op, priced around $10.
When they shipped
The similar games span 2009 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

DayZ
2018
Est. copies
≈ 14.3M–23.2M
SteamSpy 10M–20M
Est. revenue
$196.4M–$527.9M after Steam's cut $357.0M–$812.2M before Steam's cut
$49.99
470k reviews
Mostly Positive
SurvivalOpen World
Dead by Daylight
2016
Est. copies
≈ 39.0M–63.3M
1.9x vs typical
SteamSpy 20M–50M
Est. revenue
$214.2M–$575.9M after Steam's cut $389.4M–$886.0M before Steam's cut
$19.99
937k reviews
Mostly Positive
HorrorMultiplayer
The Forest
2018
Est. copies
≈ 20.8M–33.7M
SteamSpy 20M–50M
Est. revenue
$114.2M–$306.9M after Steam's cut $207.5M–$472.2M before Steam's cut
$19.99
683k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Left 4 Dead 2
2009
Est. copies
≈ 67.0M–108.9M
2.1x vs typical
SteamSpy 50M–100M
Est. revenue
$184.1M–$495.0M after Steam's cut $334.7M–$761.6M before Steam's cut
$9.99
1.1M reviews
Overwhelmingly Positive
ZombiesCo-op
Sons Of The Forest
2024
Est. copies
≈ 8.0M–12.9M
SteamSpy 10M–20M
Est. revenue
$65.7M–$176.6M after Steam's cut $119.4M–$271.7M before Steam's cut
$29.99
321k reviews
Very Positive
SurvivalOpen World
Lethal Company
2023
Est. copies
≈ 12.7M–20.6M
SteamSpy 10M–20M
Est. revenue
$34.8M–$93.6M after Steam's cut $63.3M–$144.0M before Steam's cut
$9.99
511k reviews
Overwhelmingly Positive
Online Co-OpHorror
Subnautica
2018
Est. copies
≈ 11.6M–18.8M
SteamSpy 5M–10M
Est. revenue
$95.5M–$256.7M after Steam's cut $173.6M–$395.0M before Steam's cut
$29.99
381k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Dying Light
2015
Est. copies
≈ 24.2M–39.3M
SteamSpy 10M–20M
Est. revenue
$166.4M–$447.4M after Steam's cut $302.5M–$688.3M before Steam's cut
$24.99
496k reviews
Overwhelmingly Positive
ZombiesSurvival Horror

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