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How many copies did Resident Evil Village sell?

Estimated copies sold
≈ 3.8M–6.2M
$41.9M–$112.7M after Steam's cut $76.2M–$173.4M before the cut
from 154k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Resident Evil Village out and predicted the genre from its 8 similar games. Every figure here, including Resident Evil Village's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 16.3M–36.5M
best case 87.7M (Left 4 Dead 2)
Games like Resident Evil Village

The middle of these games

≈ 16.3M–36.5M copies

≈ $161.9M–$344.2M after Steam's cut

from ~503k reviews

Only the top fifth of 2019’s Steam releases earned about $34k gross, so plan for that or less.

All 8 of your similar games are hits.

Best case: Left 4 Dead 2 at ≈ 66.8M–108.6M copies, ≈ $183.6M–$493.6M after Steam's cut.

The genre you'd be entering
Your set
Your set clusters on Survival (7 of 8) and Horror (6 of 8).
The winners
Winners here lead with Zombies + Co-op, priced around $10.
The era
The games you compared span 2009 to 2024, and 1 of your 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

DayZ
2018
Est. copies
≈ 14.2M–23.1M
SteamSpy 10M–20M
Est. revenue
$195.8M–$526.4M after Steam's cut $356.0M–$809.9M before the cut
$49.99
469k reviews
Mostly Positive
SurvivalOpen World
Dead by Daylight
2016
Est. copies
≈ 38.8M–63.1M
1.9x vs typical
SteamSpy 20M–50M
Est. revenue
$213.5M–$574.0M after Steam's cut $388.2M–$883.1M before the cut
$19.99
934k reviews
Mostly Positive
HorrorMultiplayer
The Forest
2018
Est. copies
≈ 20.7M–33.6M
SteamSpy 20M–50M
Est. revenue
$113.8M–$305.9M after Steam's cut $206.9M–$470.7M before the cut
$19.99
681k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Left 4 Dead 2
2009
Est. copies
≈ 66.8M–108.6M
2.1x vs typical
SteamSpy 50M–100M
Est. revenue
$183.6M–$493.6M after Steam's cut $333.8M–$759.4M before the cut
$9.99
1.1M reviews
Overwhelmingly Positive
ZombiesCo-op
Sons Of The Forest
2024
Est. copies
≈ 7.9M–12.9M
SteamSpy 10M–20M
Est. revenue
$65.4M–$175.8M after Steam's cut $118.9M–$270.4M before the cut
$29.99
320k reviews
Very Positive
SurvivalOpen World
Lethal Company
2023
Est. copies
≈ 12.7M–20.6M
SteamSpy 10M–20M
Est. revenue
$34.8M–$93.6M after Steam's cut $63.3M–$143.9M before the cut
$9.99
511k reviews
Overwhelmingly Positive
Online Co-OpHorror
Subnautica
2018
Est. copies
≈ 11.5M–18.8M
SteamSpy 5M–10M
Est. revenue
$95.2M–$256.0M after Steam's cut $173.1M–$393.9M before the cut
$29.99
380k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Dying Light
2015
Est. copies
≈ 24.2M–39.2M
SteamSpy 10M–20M
Est. revenue
$166.0M–$446.3M after Steam's cut $301.8M–$686.6M before the cut
$24.99
495k reviews
Overwhelmingly Positive
ZombiesSurvival Horror

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