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How many copies did Sci-Fantasy Defence sell?

Estimated copies sold
≈ 149–242
$819–$2k after Steam's cut $1k–$3k before Steam's cut
from 6 reviews (6 user reviews)
Only 6 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Sci-Fantasy Defence and predicted how it would do from its 8 similar games. Every figure here, including Sci-Fantasy Defence's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 10k–15k
best case 156k (Pistol Whip)
Games like Sci-Fantasy Defence

A typical game among these

≈ 10k–15k copies

≈ $59k–$76k after Steam's cut

from ~269 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: Pistol Whip at ≈ 119k–193k copies, ≈ $979k–$2.6M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 62 reviews in their first month; the range was 55 to 1k.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share VR (8 of 8) and FPS (5 of 8).
The winners
Winners here lead with VR + Shooter, priced around $25. The breakout hits carry Shooter + Action + Rhythm; a typical game here doesn't.
When they shipped
The similar games span 2016 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Pistol Whip
2019
Est. copies
≈ 119k–193k
15x vs typical
SteamSpy 200k–500k
Est. revenue
$979k–$2.6M after Steam's cut $1.8M–$4.0M before Steam's cut
$29.99
4k reviews
Very Positive
VRAction
MOTHERGUNSHIP: FORGE
2022
Est. copies
≈ 7k–12k
SteamSpy 50k–100k
Est. revenue
$40k–$108k after Steam's cut $73k–$166k before Steam's cut
$19.99
295 reviews
Very Positive
ActionRogue-lite
COMPOUND
2022
Est. copies
≈ 53k–86k
8.0x vs typical
SteamSpy 200k–500k
Est. revenue
$292k–$786k after Steam's cut $531k–$1.2M before Steam's cut
$19.99
2k reviews
Overwhelmingly Positive
ActionRogue-lite
Blasters of the Universe
2017
Est. copies
≈ 8k–14k
SteamSpy under 20k
Est. revenue
Free
Free
242 reviews
Very Positive
Disassembly VR
2019
Est. copies
≈ 5k–8k
SteamSpy under 20k
Est. revenue
$42k–$112k after Steam's cut $76k–$173k before Steam's cut
$29.99
176 reviews
Mixed
SimulationAction
Blaston
2020
Est. copies
≈ 14k–23k
2.1x vs typical
SteamSpy under 20k
Est. revenue
Free
Free
577 reviews
Very Positive
SingleplayerStrategy
A Legend of Luca
2016
Est. copies
≈ 8k–14k
SteamSpy 20k–50k
Est. revenue
$23k–$63k after Steam's cut $42k–$96k before Steam's cut
$9.99
204 reviews
Mostly Positive
ActionAdventure
IKEA VR Pancake Kitchen
2017
Est. copies
≈ 13k–21k
SteamSpy 50k–100k
Est. revenue
Free
Free
370 reviews
Mostly Positive
HentaiPsychedelic

Sizing up your own game? See how many copies games in its genre usually sell before you build it.