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How many copies did MOTHERGUNSHIP: FORGE sell?

Estimated copies sold
≈ 7k–12k
$40k–$108k after Steam's cut $73k–$166k before Steam's cut
from 295 reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid MOTHERGUNSHIP: FORGE and predicted how it would do from its 8 similar games. Every figure here, including MOTHERGUNSHIP: FORGE's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 76k–106k
best case 417k (SUPERHOT: MIND CONTROL DELETE)
Games like MOTHERGUNSHIP: FORGE

A typical game among these

≈ 76k–106k copies

≈ $598k–$1.1M after Steam's cut

from ~3k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: SUPERHOT: MIND CONTROL DELETE at ≈ 318k–516k copies, ≈ $2.2M–$5.9M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 1k reviews in their first month; the range was 238 to 3k.
The genre you'd be entering
These games
The similar games share Rogue-lite (5 of 8) and VR (4 of 8).
The winners
Winners here lead with Action Roguelike, priced around $22. The breakout hits carry Action Roguelike + Time Manipulation + Bullet Time; a typical game here doesn't.
When they shipped
The similar games span 2015 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Ancient Dungeon
2021
Est. copies
≈ 44k–71k
SteamSpy 50k–100k
Est. revenue
$241k–$649k after Steam's cut $439k–$998k before Steam's cut
$19.99
2k reviews
Overwhelmingly Positive
UNDERDOGS
2024
Est. copies
≈ 73k–119k
SteamSpy 50k–100k
Est. revenue
$604k–$1.6M after Steam's cut $1.1M–$2.5M before Steam's cut
$29.99
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VRAction-Adventure
SUPERHOT: MIND CONTROL DELETE
2020
Est. copies
≈ 318k–516k
4.2x vs typical
SteamSpy 1M–2M
Est. revenue
$2.2M–$5.9M after Steam's cut $4.0M–$9.0M before Steam's cut
$24.99
13k reviews
Very Positive
FPSTime Manipulation
Receiver 2
2020
Est. copies
≈ 76k–124k
SteamSpy 500k–1M
Est. revenue
$419k–$1.1M after Steam's cut $763k–$1.7M before Steam's cut
$19.99
3k reviews
Very Positive
COMPOUND
2022
Est. copies
≈ 53k–86k
SteamSpy 200k–500k
Est. revenue
$292k–$786k after Steam's cut $531k–$1.2M before Steam's cut
$19.99
2k reviews
Overwhelmingly Positive
ActionRogue-lite
Monstrum
2015
Est. copies
≈ 184k–300k
SteamSpy 200k–500k
Est. revenue
$912k–$2.5M after Steam's cut $1.7M–$3.8M before Steam's cut
$17.99
4k reviews
Very Positive
EVERSPACE™
2017
Est. copies
≈ 395k–642k
3.8x vs typical
SteamSpy 500k–1M
Est. revenue
$2.2M–$5.8M after Steam's cut $3.9M–$9.0M before Steam's cut
$19.99
11k reviews
Mostly Positive
SpaceAction Roguelike
Until You Fall
2020
Est. copies
≈ 82k–134k
SteamSpy 200k–500k
Est. revenue
$565k–$1.5M after Steam's cut $1.0M–$2.3M before Steam's cut
$24.99
3k reviews
Very Positive
VRSwordplay

Sizing up your own game? See how many copies games in its genre usually sell before you build it.