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How many copies did Ancient Dungeon sell?

Estimated copies sold
≈ 44k–71k
$241k–$649k after Steam's cut $439k–$998k before Steam's cut
from 2k reviews (Overwhelmingly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Ancient Dungeon and predicted how it would do from its 7 similar games. Every figure here, including Ancient Dungeon's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 65k–96k
best case 5.4M (Escape the Backrooms)
Games like Ancient Dungeon

A typical game among these

≈ 65k–96k copies

≈ $503k–$934k after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 7 of the similar games are hits.

Best case: Escape the Backrooms at ≈ 4.1M–6.7M copies, ≈ $11.4M–$30.6M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 1k reviews in their first month; the range was 547 to 114k.
The genre you'd be entering
These games
The similar games share VR (4 of 7) and Co-op (3 of 7).
The winners
Winners here lead with Horror + Psychological Horror, priced around $10. The breakout hits carry Horror + Psychological Horror + Survival Horror; a typical game here doesn't.
When they shipped
The similar games span 2013 to 2025, and 2 of the 7 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Escape the Backrooms
2025
Est. copies
≈ 4.1M–6.7M
91x vs typical
SteamSpy 2M–5M
Est. revenue
$11.4M–$30.6M after Steam's cut $20.7M–$47.1M before Steam's cut
$9.99
167k reviews
Very Positive
HorrorMultiplayer
Legend of Dungeon
2013
Est. copies
≈ 104k–168k
SteamSpy 200k–500k
Est. revenue
$285k–$766k after Steam's cut $518k–$1.2M before Steam's cut
$9.99
2k reviews
Mostly Positive
Action RoguelikeRogue-like
Karnage Chronicles
2020
Est. copies
≈ 34k–55k
SteamSpy under 20k
Est. revenue
$233k–$627k after Steam's cut $424k–$965k before Steam's cut
$24.99
1k reviews
Very Positive
VRHack and Slash
Demeo
2021
Est. copies
≈ 50k–82k
SteamSpy under 20k
Est. revenue
$554k–$1.5M after Steam's cut $1.0M–$2.3M before Steam's cut
$39.99
2k reviews
Very Positive
Legendary Tales
2024
Est. copies
≈ 75k–122k
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$825k–$2.2M after Steam's cut $1.5M–$3.4M before Steam's cut
$39.99
3k reviews
Mostly Positive
VROnline Co-Op
VR Dungeon Knight
2017
Est. copies
≈ 49k–79k
SteamSpy 50k–100k
Est. revenue
$269k–$723k after Steam's cut $489k–$1.1M before Steam's cut
$19.99
1k reviews
Mostly Positive
RPGAdventure
Sword Art Online Re: Hollow Fragment
2018
Est. copies
≈ 66k–108k
SteamSpy 100k–200k
Est. revenue
$365k–$980k after Steam's cut $663k–$1.5M before Steam's cut
$19.99
2k reviews
Mostly Positive
RPGAnime

Sizing up your own game? See how many copies games in its genre usually sell before you build it.