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How many copies did GUNHEAD sell?

Estimated copies sold
≈ 5k–8k
$28k–$77k after Steam's cut $52k–$118k before Steam's cut
from 209 reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid GUNHEAD and predicted how it would do from its 8 similar games. Every figure here, including GUNHEAD's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 17.2M–25.9M
best case 125.7M (PUBG: BATTLEGROUNDS)
Games like GUNHEAD

A typical game among these

≈ 17.2M–25.9M copies

≈ $177.0M–$286.3M after Steam's cut

from ~517k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

Best case: PUBG: BATTLEGROUNDS at ≈ 95.8M–155.7M copies. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Survival (5 of 8) and Open World (4 of 8).
The winners
Winners here lead with Survival + Shooter, priced around $10. The breakout hits carry First-Person; a typical game here doesn't.
When they shipped
The similar games span 2006 to 2020, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

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SteamSpy 50M–100M
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DayZ
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Est. copies
≈ 14.3M–23.2M
SteamSpy 10M–20M
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SurvivalOpen World
PUBG: BATTLEGROUNDS
2017
Est. copies
≈ 95.8M–155.7M
5.4x vs typical
SteamSpy 100M–200M
Est. revenue
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Mixed
SurvivalShooter
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Est. copies
≈ 80.0M–130.1M
2.4x vs typical
SteamSpy 20M–50M
Est. revenue
$219.9M–$591.3M after Steam's cut $399.8M–$909.6M before Steam's cut
$9.99
1.3M reviews
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SandboxModdable
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2018
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≈ 42.7M–69.3M
2.7x vs typical
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SurvivalCrafting
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2018
Est. copies
≈ 20.8M–33.7M
SteamSpy 20M–50M
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$114.2M–$306.9M after Steam's cut $207.5M–$472.2M before Steam's cut
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Open World Survival CraftSurvival
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2018
Est. copies
≈ 31.0M–50.3M
2.0x vs typical
SteamSpy 20M–50M
Est. revenue
$42.5M–$114.3M after Steam's cut $77.3M–$175.9M before Steam's cut
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1.0M reviews
Overwhelmingly Positive
MatureUtilities
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2020
Est. copies
≈ 9.4M–15.3M
SteamSpy 5M–10M
Est. revenue
$77.8M–$209.2M after Steam's cut $141.5M–$321.9M before Steam's cut
$29.99
380k reviews
Overwhelmingly Positive
DwarfCo-op

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