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How many copies did Golden Light sell?

Estimated copies sold
≈ 99k–161k
$546k–$1.5M after Steam's cut $992k–$2.3M before Steam's cut
from 4k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Golden Light and predicted how it would do from its 8 similar games. Every figure here, including Golden Light's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 8.8M–12.6M
best case 99.7M (Tom Clancy's Rainbow Six Siege)
Games like Golden Light

A typical game among these

≈ 8.8M–12.6M copies

≈ $90.7M–$118.5M after Steam's cut

from ~317k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

These similar games lean toward the genre's biggest winners; the typical figure comes from its ordinary successes.

No genre covers most of these similar games. The closest is Co-op (3 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: Tom Clancy's Rainbow Six Siege at ≈ 76.0M–123.4M copies. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 85k reviews in their first month; the range was 2k to 836k.
The genre you'd be entering
These games
The similar games share Co-op (3 of 8) and Action RPG (2 of 8).
The winners
Winners here lead with Souls-like + Open World, priced around $60. The breakout hits carry Souls-like + RPG + Action RPG; a typical game here doesn't.
When they shipped
The similar games span 2015 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

ELDEN RING
2022
Est. copies
≈ 28.7M–46.6M
3.7x vs typical
SteamSpy 20M–50M
Est. revenue
$473.6M–$1273.3M after Steam's cut $861.1M–$1959.0M before Steam's cut
$59.99
1.2M reviews
Very Positive
Souls-likeOpen World
Tom Clancy's Rainbow Six Siege
2015
Est. copies
≈ 76.0M–123.4M
4.9x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
1.6M reviews
Very Positive
FPSPvP
Risk of Rain 2
2020
Est. copies
≈ 8.8M–14.2M
SteamSpy 5M–10M
Est. revenue
$60.2M–$161.9M after Steam's cut $109.5M–$249.0M before Steam's cut
$24.99
353k reviews
Very Positive
Third-Person ShooterAction Roguelike
Phasmophobia
2020
Est. copies
≈ 20.9M–33.9M
2.7x vs typical
SteamSpy 10M–20M
Est. revenue
$114.8M–$308.5M after Steam's cut $208.6M–$474.7M before Steam's cut
$19.99
842k reviews
Very Positive
HorrorOnline Co-Op
ULTRAKILL
2020
Est. copies
≈ 6.1M–9.9M
SteamSpy 5M–10M
Est. revenue
$50.2M–$134.8M after Steam's cut $91.2M–$207.4M before Steam's cut
$29.99
245k reviews
Overwhelmingly Positive
Boomer ShooterFast-Paced
Bloons TD 6
2018
Est. copies
≈ 12.0M–19.6M
SteamSpy 2M–5M
Est. revenue
$46.3M–$124.5M after Steam's cut $84.2M–$191.5M before Steam's cut
$13.99
396k reviews
Overwhelmingly Positive
Tower DefenseStrategy
Black Myth: Wukong
2024
Est. copies
≈ 30.1M–48.9M
3.8x vs typical
SteamSpy 50M–100M
Est. revenue
$496.2M–$1334.2M after Steam's cut $902.2M–$2052.5M before Steam's cut
$59.99
1.2M reviews
Overwhelmingly Positive
MythologyAction RPG
Resident Evil 4
2023
Est. copies
≈ 7.0M–11.3M
SteamSpy 5M–10M
Est. revenue
$76.4M–$205.5M after Steam's cut $139.0M–$316.2M before Steam's cut
$39.99
280k reviews
Overwhelmingly Positive
HorrorAction

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