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How many copies did Captain of Industry sell?

Estimated copies sold
≈ 291k–473k
$2.8M–$7.5M after Steam's cut $5.1M–$11.6M before Steam's cut
from 12k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Captain of Industry and predicted how it would do from its 4 similar games. Every figure here, including Captain of Industry's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 405k–4.2M
best case 7.7M (Factorio)
Games like Captain of Industry

A typical game among these

≈ 405k–4.2M copies

≈ $4.7M–$43.3M after Steam's cut

from ~54k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 4 of the similar games are hits.

This comes from a small set of games, so take it as a sketch.

Best case: Factorio at ≈ 5.9M–9.5M copies, ≈ $56.4M–$151.5M after Steam's cut.

What their first month looked like
About half the games that made it here had over 20k reviews in their first month; the range was 2k to 86k.
The genre you'd be entering
These games
The similar games share Automation (4 of 4) and Base-Building (3 of 4).
The winners
Winners here lead with Automation + Base-Building, priced around $35.
When they shipped
2 of the 4 similar games shipped in the last two years, so this genre is actively shipping.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate of about 31, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

shapez 2 - Factory
2026
Est. copies
≈ 385k–625k
SteamSpy 200k–500k
Est. revenue
$3.2M–$8.5M after Steam's cut $5.8M–$13.1M before Steam's cut
$29.99
16k reviews
Overwhelmingly Positive
ManagementStrategy
Factorio
2020
Est. copies
≈ 5.9M–9.5M
4.4x vs typical
SteamSpy 5M–10M
Est. revenue
$56.4M–$151.5M after Steam's cut $102.5M–$233.1M before Steam's cut
$35.00
236k reviews
Overwhelmingly Positive
AutomationBase-Building
Dyson Sphere Program
2021
Est. copies
≈ 2.3M–3.7M
1.7x vs typical
SteamSpy 2M–5M
Est. revenue
$12.5M–$33.7M after Steam's cut $22.8M–$51.9M before Steam's cut
$19.99
92k reviews
Overwhelmingly Positive
AutomationSpace
Techtonica
2024
Est. copies
≈ 81k–132k
SteamSpy 100k–200k
Est. revenue
$671k–$1.8M after Steam's cut $1.2M–$2.8M before Steam's cut
$29.99
3k reviews
Mixed

Sizing up your own game? See how many copies games in its genre usually sell before you build it.