Sign in
wishvane

How many copies did Dyson Sphere Program sell?

Estimated copies sold
≈ 2.3M–3.7M
$12.4M–$33.4M after Steam's cut $22.6M–$51.4M before the cut
from 91k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Dyson Sphere Program out and predicted the genre from its 8 similar games. Every figure here, including Dyson Sphere Program's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 95k–916k
best case 5.2M (ASTRONEER)

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 95k–916k copies
≈ $734k–$9.4M after Steam's cut
from ~6k reviews
Best case
≈ 4.0M–6.5M copies
ASTRONEER · ≈ $32.9M–$88.6M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Automation (6 of 8) and Space (6 of 8).
The winners
Winners here lead with Open World + Open World Survival Craft, priced around $30.
The era
5 of your 8 similar games shipped in the last two years. You'd be launching into a busy stretch.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Astro Colony
2026
Est. copies
≈ 64k–104k
SteamSpy 50k–100k
Est. revenue
$351k–$945k after Steam's cut $639k–$1.5M before the cut
$19.99
3k reviews
Very Positive
Base-BuildingAutomation
InfraSpace
2023
Est. copies
≈ 46k–75k
SteamSpy 100k–200k
Est. revenue
$319k–$857k after Steam's cut $580k–$1.3M before the cut
$24.99
2k reviews
Mostly Positive
The Planet Crafter
2024
Est. copies
≈ 1.7M–2.8M
11x vs typical
SteamSpy 1M–2M
Est. revenue
$11.4M–$30.6M after Steam's cut $20.7M–$47.0M before the cut
$23.99
72k reviews
Overwhelmingly Positive
Open World Survival CraftBase-Building
Stationeers
2017
Est. copies
≈ 315k–511k
SteamSpy 200k–500k
Est. revenue
$3.0M–$8.1M after Steam's cut $5.5M–$12.5M before the cut
$34.99
9k reviews
Very Positive
Early AccessSpace
The Crust
2024
Est. copies
≈ 88k–143k
SteamSpy 100k–200k
Est. revenue
$725k–$1.9M after Steam's cut $1.3M–$3.0M before the cut
$29.99
4k reviews
Mostly Positive
Early AccessBase-Building
ASTRONEER
2019
Est. copies
≈ 4.0M–6.5M
22x vs typical
SteamSpy 2M–5M
Est. revenue
$32.9M–$88.6M after Steam's cut $59.9M–$136.3M before the cut
$29.99
139k reviews
Very Positive
MultiplayerOpen World
Astrometica
2024
Est. copies
≈ 75k–122k
SteamSpy 50k–100k
Est. revenue
$414k–$1.1M after Steam's cut $753k–$1.7M before the cut
$19.99
3k reviews
Very Positive
Space SimSurvival
shapez 2 - Factory
2026
Est. copies
≈ 356k–578k
2.3x vs typical
SteamSpy 200k–500k
Est. revenue
$2.9M–$7.9M after Steam's cut $5.3M–$12.1M before the cut
$29.99
15k reviews
Overwhelmingly Positive
ManagementStrategy

Sizing up your own game? See what its genre can realistically do before you build it.