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How many copies did InfraSpace sell?

Estimated copies sold
≈ 49k–79k
$335k–$902k after Steam's cut $610k–$1.4M before Steam's cut
from 2k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid InfraSpace and predicted how it would do from its 8 similar games. Every figure here, including InfraSpace's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 80k–300k
best case 895k (Workers & Resources: Soviet Republic)
Games like InfraSpace

A typical game among these

≈ 80k–300k copies

≈ $762k–$3.3M after Steam's cut

from ~4k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Workers & Resources: Soviet Republic at ≈ 682k–1.1M copies, ≈ $7.5M–$20.2M after Steam's cut.

What their first month looked like
About half the games that made it here had over 2k reviews in their first month; the range was 405 to 17k.
The genre you'd be entering
These games
The similar games share Management (7 of 8) and Simulation (7 of 8).
The winners
Winners here lead with Simulation + City Builder, priced around $40.
When they shipped
Only 2 of the 8 similar games shipped in the last two years. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 36 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Workers & Resources: Soviet Republic
2024
Est. copies
≈ 682k–1.1M
6.3x vs typical
SteamSpy 500k–1M
Est. revenue
$7.5M–$20.2M after Steam's cut $13.6M–$31.0M before Steam's cut
$39.99
27k reviews
Very Positive
StrategySimulation
Captain of Industry
2022
Est. copies
≈ 291k–473k
2.7x vs typical
SteamSpy 200k–500k
Est. revenue
$2.8M–$7.5M after Steam's cut $5.1M–$11.6M before Steam's cut
$34.99
12k reviews
Very Positive
Base-BuildingAutomation
Rail Route
2024
Est. copies
≈ 65k–106k
SteamSpy 200k–500k
Est. revenue
$449k–$1.2M after Steam's cut $817k–$1.9M before Steam's cut
$24.99
3k reviews
Very Positive
BuildingManagement
Rise of Industry
2019
Est. copies
≈ 121k–196k
SteamSpy 200k–500k
Est. revenue
$997k–$2.7M after Steam's cut $1.8M–$4.1M before Steam's cut
$29.99
4k reviews
Mostly Positive
ManagementStrategy
Factory Town
2021
Est. copies
≈ 111k–181k
SteamSpy 200k–500k
Est. revenue
$612k–$1.6M after Steam's cut $1.1M–$2.5M before Steam's cut
$19.99
4k reviews
Very Positive
AutomationBase-Building
Voxel Tycoon
2021
Est. copies
≈ 44k–72k
SteamSpy 100k–200k
Est. revenue
$306k–$822k after Steam's cut $556k–$1.3M before Steam's cut
$24.99
2k reviews
Mostly Positive
TransportationManagement
Airport CEO
2021
Est. copies
≈ 207k–337k
1.9x vs typical
SteamSpy 500k–1M
Est. revenue
$1.4M–$3.8M after Steam's cut $2.6M–$5.9M before Steam's cut
$24.99
8k reviews
Very Positive
FlightResource Management
Station to Station
2023
Est. copies
≈ 49k–79k
SteamSpy 100k–200k
Est. revenue
$241k–$648k after Steam's cut $438k–$996k before Steam's cut
$17.99
2k reviews
Very Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.