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wishvane

How many copies did Station to Station sell?

Estimated copies sold
≈ 46k–75k
$229k–$615k after Steam's cut $416k–$947k before the cut
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Station to Station out and predicted the genre from its 8 similar games. Every figure here, including Station to Station's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 766k–1.5M
best case 1.8M (Besiege)

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 766k–1.5M copies
≈ $4.0M–$10.4M after Steam's cut
from ~27k reviews
Best case
≈ 1.4M–2.3M copies
Besiege · ≈ $5.8M–$15.5M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Simulation (6 of 8) and Puzzle (5 of 8).
The winners
Winners here lead with Simulation + Sandbox, priced around $15.
The era
The games you compared span 2014 to 2022, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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2.0x vs typical
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StrategySimulation

Sizing up your own game? See what its genre can realistically do before you build it.