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How many copies did Rise of Industry sell?

Estimated copies sold
≈ 121k–196k
$997k–$2.7M after Steam's cut $1.8M–$4.1M before Steam's cut
from 4k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Rise of Industry and predicted how it would do from its 8 similar games. Every figure here, including Rise of Industry's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 3.4M–5.1M
best case 18.7M (Cities: Skylines)
Games like Rise of Industry

A typical game among these

≈ 3.4M–5.1M copies

≈ $32.2M–$77.0M after Steam's cut

from ~112k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Cities: Skylines at ≈ 14.2M–23.1M copies, ≈ $117.2M–$315.2M after Steam's cut. It is a breakout hit, far above a typical game.

The genre you'd be entering
These games
The similar games share Simulation (6 of 8) and Building (4 of 8).
The winners
Winners here lead with City Builder + Simulation, priced around $30. The breakout hits carry Moddable + City Builder + Sandbox; a typical game here doesn't.
When they shipped
The similar games span 2013 to 2021, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Crusader Kings III
2020
Est. copies
≈ 3.5M–5.7M
SteamSpy 2M–5M
Est. revenue
$48.6M–$130.7M after Steam's cut $88.4M–$201.1M before Steam's cut
$49.99
143k reviews
Very Positive
StrategyMedieval
Cities: Skylines
2015
Est. copies
≈ 14.2M–23.1M
2.6x vs typical
SteamSpy 10M–20M
Est. revenue
$117.2M–$315.2M after Steam's cut $213.1M–$484.9M before Steam's cut
$29.99
291k reviews
Very Positive
Cookie Clicker
2021
Est. copies
≈ 2.3M–3.8M
SteamSpy 2M–5M
Est. revenue
$3.2M–$8.5M after Steam's cut $5.8M–$13.1M before Steam's cut
$4.99
93k reviews
Overwhelmingly Positive
ClickerIdler
Planet Zoo
2019
Est. copies
≈ 2.8M–4.6M
SteamSpy 2M–5M
Est. revenue
$34.9M–$93.8M after Steam's cut $63.4M–$144.3M before Steam's cut
$44.99
98k reviews
Very Positive
House Flipper
2018
Est. copies
≈ 3.4M–5.5M
SteamSpy 2M–5M
Est. revenue
$23.4M–$63.0M after Steam's cut $42.6M–$96.9M before Steam's cut
$24.99
112k reviews
Very Positive
SimulationDesign & Illustration
Farming Simulator 19
2018
Est. copies
≈ 2.3M–3.8M
SteamSpy 2M–5M
Est. revenue
$11.5M–$30.9M after Steam's cut $20.9M–$47.5M before Steam's cut
$17.99
76k reviews
Very Positive
Frostpunk
2018
Est. copies
≈ 4.2M–6.8M
SteamSpy 2M–5M
Est. revenue
$34.5M–$92.8M after Steam's cut $62.8M–$142.8M before Steam's cut
$29.99
138k reviews
Very Positive
Europa Universalis IV
2013
Est. copies
≈ 8.5M–13.8M
SteamSpy 5M–10M
Est. revenue
$116.6M–$313.5M after Steam's cut $212.0M–$482.3M before Steam's cut
$49.99
134k reviews
Very Positive
Grand StrategyStrategy

Sizing up your own game? See how many copies games in its genre usually sell before you build it.