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wishvane

How many copies did Kingdom: New Lands sell?

Estimated copies sold
≈ 492k–800k
$2.0M–$5.5M after Steam's cut $3.7M–$8.4M before the cut
from 12k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Kingdom: New Lands out and predicted the genre from its 8 similar games. Every figure here, including Kingdom: New Lands's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 856k–1.4M
best case 12.7M (7 Days to Die)
The Base-Building genre

All 8 of your similar games are hits. A big, proven genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 856k–1.4M copies
≈ $5.8M–$10.9M after Steam's cut
from ~26k reviews
Best case
≈ 9.7M–15.7M copies
7 Days to Die · ≈ $119.8M–$322.1M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Base-Building (7 of 8) and Survival (5 of 8).
The winners
Winners here lead with Base-Building + Survival, priced around $40. The breakout hits carry Multiplayer + Survival + Open World; a typical game here doesn't.
The era
The games you compared span 2015 to 2024, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

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Open World Survival CraftOnline Co-Op
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$19.99
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Very Positive

Sizing up your own game? See what its genre can realistically do before you build it.