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How big is Kingdom: Classic?

Estimated players who have it
≈ 1.1M–1.8M
from 23k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Kingdom: Classic and predicted how it would do from its 8 similar games. Every figure here, including Kingdom: Classic's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 11.9M–26.8M
best case 65.2M (War Thunder)
Games like Kingdom: Classic

A typical game among these

≈ 11.9M–26.8M copies

≈ $92.6M–$195.7M after Steam's cut

from ~371k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Building (3 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: War Thunder at ≈ 49.7M–80.7M copies.

The genre you'd be entering
These games
The similar games share Building (3 of 8) and Co-op (3 of 8).
The winners
Winners here lead with Simulation + Vehicular Combat.
When they shipped
The similar games span 2013 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 79 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Bloons TD 6
2018
Est. copies
≈ 12.0M–19.6M
SteamSpy 2M–5M
Est. revenue
$46.3M–$124.5M after Steam's cut $84.2M–$191.5M before Steam's cut
$13.99
396k reviews
Overwhelmingly Positive
Tower DefenseStrategy
Hearts of Iron IV
2016
Est. copies
≈ 15.1M–24.6M
SteamSpy 5M–10M
Est. revenue
$207.7M–$558.4M after Steam's cut $377.6M–$859.1M before Steam's cut
$49.99
363k reviews
Very Positive
StrategyWorld War II
War Thunder
2013
Est. copies
≈ 49.7M–80.7M
2.1x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
786k reviews
Mostly Positive
Free to PlaySimulation
SCP: Secret Laboratory
2017
Est. copies
≈ 8.1M–13.1M
SteamSpy 5M–10M
Est. revenue
Free
Free
235k reviews
Very Positive
Free to PlayMultiplayer
Raft
2022
Est. copies
≈ 9.4M–15.3M
SteamSpy 10M–20M
Est. revenue
$51.7M–$139.0M after Steam's cut $94.0M–$213.8M before Steam's cut
$19.99
379k reviews
Very Positive
SurvivalMultiplayer
RimWorld
2018
Est. copies
≈ 7.6M–12.3M
SteamSpy 5M–10M
Est. revenue
$72.7M–$195.4M after Steam's cut $132.2M–$300.7M before Steam's cut
$34.99
249k reviews
Overwhelmingly Positive
Colony SimBase-Building
Geometry Dash
2014
Est. copies
≈ 36.2M–58.9M
1.7x vs typical
SteamSpy 5M–10M
Est. revenue
$49.7M–$133.7M after Steam's cut $90.4M–$205.7M before Steam's cut
$4.99
647k reviews
Very Positive
DifficultMusic
Cities: Skylines
2015
Est. copies
≈ 14.2M–23.1M
SteamSpy 10M–20M
Est. revenue
$117.2M–$315.2M after Steam's cut $213.1M–$484.9M before Steam's cut
$29.99
291k reviews
Very Positive

Sizing up your own game? See how many copies games in its genre usually sell before you build it.