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wishvane

How many copies did Geometry Dash sell?

Estimated copies sold
≈ 32.4M–52.6M
$44.4M–$119.5M after Steam's cut $80.8M–$183.9M before the cut
from 623k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Geometry Dash out and predicted the genre from its 8 similar games. Every figure here, including Geometry Dash's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 118k–608k
best case 3.1M (A Dance of Fire and Ice)
The Music genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 118k–608k copies
≈ $337k–$5.2M after Steam's cut
from ~5k reviews
Best case
≈ 2.4M–3.8M copies
A Dance of Fire and Ice · ≈ $3.9M–$10.5M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Music (8 of 8) and Rhythm (8 of 8).
The winners
Winners here lead with Rhythm + Music, priced around $6.
The era
The games you compared span 2016 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Lofi Ping Pong
2019
Est. copies
≈ 53k–87k
SteamSpy 100k–200k
Est. revenue
Free
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2k reviews
Very Positive
MusicRhythm
Afterbeat (Project Arrhythmia)
2019
Est. copies
≈ 77k–125k
SteamSpy under 20k
Est. revenue
$253k–$680k after Steam's cut $460k–$1.0M before the cut
$11.99
3k reviews
Overwhelmingly Positive
MusicRhythm
A Dance of Fire and Ice
2019
Est. copies
≈ 2.4M–3.8M
15x vs typical
SteamSpy 2M–5M
Est. revenue
$3.9M–$10.5M after Steam's cut $7.1M–$16.1M before the cut
$5.99
82k reviews
Very Positive
RhythmMusic
Rhythm Doctor
2025
Est. copies
≈ 640k–1.0M
4.9x vs typical
SteamSpy 500k–1M
Est. revenue
$3.5M–$9.5M after Steam's cut $6.4M–$14.5M before the cut
$19.99
27k reviews
Overwhelmingly Positive
RhythmMusic
Intralism
2016
Est. copies
≈ 193k–314k
SteamSpy 500k–1M
Est. revenue
$159k–$428k after Steam's cut $289k–$658k before the cut
$2.99
5k reviews
Very Positive
MusicRhythm
BARRIER X
2016
Est. copies
≈ 94k–153k
SteamSpy 200k–500k
Est. revenue
$77k–$208k after Steam's cut $141k–$320k before the cut
$2.99
2k reviews
Very Positive
IndieAction
Rift of the NecroDancer
2025
Est. copies
≈ 143k–233k
SteamSpy 50k–100k
Est. revenue
$787k–$2.1M after Steam's cut $1.4M–$3.3M before the cut
$19.99
6k reviews
Very Positive
RhythmMinigames
Quaver
2022
Est. copies
≈ 404k–657k
3.1x vs typical
SteamSpy 200k–500k
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Free
Free
17k reviews
Very Positive
RhythmFree to Play

Sizing up your own game? See what its genre can realistically do before you build it.