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How big is Lofi Ping Pong?

Estimated owners
≈ 53k–87k
from 2k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Lofi Ping Pong out and predicted the genre from its 8 similar games. Every figure here, including Lofi Ping Pong's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 257k–930k
best case 1.2M (DJMAX RESPECT V)
The Music genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 257k–930k copies
≈ $663k–$7.2M after Steam's cut
from ~10k reviews
Best case
≈ 916k–1.5M copies
DJMAX RESPECT V · ≈ $12.6M–$33.8M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Music (6 of 8) and Rhythm (5 of 8).
The winners
Winners here lead with Rhythm + Music, priced around $50.
The era
The games you compared span 2011 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Rhythm Doctor
2025
Est. copies
≈ 640k–1.0M
2.6x vs typical
SteamSpy 500k–1M
Est. revenue
$3.5M–$9.5M after Steam's cut $6.4M–$14.5M before the cut
$19.99
27k reviews
Overwhelmingly Positive
RhythmMusic
MUSYNX
2018
Est. copies
≈ 204k–332k
SteamSpy 200k–500k
Est. revenue
$224k–$602k after Steam's cut $407k–$926k before the cut
$3.99
7k reviews
Very Positive
RhythmMusic
DJMAX RESPECT V
2020
Est. copies
≈ 916k–1.5M
3.4x vs typical
SteamSpy 1M–2M
Est. revenue
$12.6M–$33.8M after Steam's cut $22.9M–$52.1M before the cut
$49.99
35k reviews
Very Positive
RhythmMusic
Everhood
2021
Est. copies
≈ 347k–564k
SteamSpy 200k–500k
Est. revenue
$953k–$2.6M after Steam's cut $1.7M–$3.9M before the cut
$9.99
14k reviews
Overwhelmingly Positive
Great SoundtrackMusic
Everhood 2
2025
Est. copies
≈ 57k–92k
SteamSpy 50k–100k
Est. revenue
$312k–$840k after Steam's cut $568k–$1.3M before the cut
$19.99
2k reviews
Mostly Positive
PsychedelicMusic
BIT.TRIP RUNNER
2011
Est. copies
≈ 205k–334k
SteamSpy 200k–500k
Est. revenue
$564k–$1.5M after Steam's cut $1.0M–$2.3M before the cut
$9.99
4k reviews
Very Positive
Crypt of the NecroDancer
2015
Est. copies
≈ 1.2M–2.0M
2.6x vs typical
SteamSpy 1M–2M
Est. revenue
$5.1M–$13.6M after Steam's cut $9.2M–$20.9M before the cut
$14.99
26k reviews
Overwhelmingly Positive
RhythmFemale Protagonist
Electronic Super Joy
2013
Est. copies
≈ 171k–277k
Est. revenue
$375k–$1.0M after Steam's cut $682k–$1.6M before the cut
$7.99
3k reviews
Very Positive
ActionIndie

Sizing up your own game? See what its genre can realistically do before you build it.