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wishvane

How big is Quaver?

Estimated owners
≈ 404k–657k
from 17k reviews (Very Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Quaver out and predicted the genre from its 8 similar games. Every figure here, including Quaver's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 260k–2.0M
best case 42.5M (Geometry Dash)

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 260k–2.0M copies
≈ $973k–$23.2M after Steam's cut
from ~7k reviews
Best case
≈ 32.4M–52.6M copies
Geometry Dash · ≈ $44.4M–$119.5M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Rhythm (8 of 8) and Music (7 of 8).
The winners
Winners here lead with Music + Level Editor, priced around $5. The breakout hits carry Precision Platformer + Level Editor + Great Soundtrack; a typical game here doesn't.
The era
The games you compared span 2014 to 2020, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

McOsu
2017
Est. copies
≈ 220k–358k
SteamSpy 1M–2M
Est. revenue
Free
Free
6k reviews
Very Positive
RhythmFree to Play
A Dance of Fire and Ice
2019
Est. copies
≈ 2.4M–3.8M
12x vs typical
SteamSpy 2M–5M
Est. revenue
$3.9M–$10.5M after Steam's cut $7.1M–$16.1M before the cut
$5.99
82k reviews
Very Positive
RhythmMusic
Geometry Dash
2014
Est. copies
≈ 32.4M–52.6M
93x vs typical
SteamSpy 5M–10M
Est. revenue
$44.4M–$119.5M after Steam's cut $80.8M–$183.9M before the cut
$4.99
623k reviews
Very Positive
DifficultMusic
Melody's Escape
2016
Est. copies
≈ 192k–312k
SteamSpy 200k–500k
Est. revenue
$528k–$1.4M after Steam's cut $960k–$2.2M before the cut
$9.99
5k reviews
Very Positive
Music-Based Procedural GenerationRhythm
MUSYNX
2018
Est. copies
≈ 204k–332k
SteamSpy 200k–500k
Est. revenue
$224k–$602k after Steam's cut $407k–$926k before the cut
$3.99
7k reviews
Very Positive
RhythmMusic
Neon Beats
2019
Est. copies
≈ 189k–307k
SteamSpy 500k–1M
Est. revenue
Free
Free
7k reviews
Overwhelmingly Positive
Free to PlayRhythm
DJMAX RESPECT V
2020
Est. copies
≈ 916k–1.5M
5.2x vs typical
SteamSpy 1M–2M
Est. revenue
$12.6M–$33.8M after Steam's cut $22.9M–$52.1M before the cut
$49.99
35k reviews
Very Positive
RhythmMusic
Beat Saber
2019
Est. copies
≈ 2.2M–3.6M
11x vs typical
SteamSpy 2M–5M
Est. revenue
$18.1M–$48.6M after Steam's cut $32.9M–$74.8M before the cut
$29.99
76k reviews
Overwhelmingly Positive
VRRhythm

Sizing up your own game? See what its genre can realistically do before you build it.