Sign in
wishvane

How many copies did Beat Saber sell?

Estimated copies sold
≈ 2.2M–3.6M
$12.1M–$32.5M after Steam's cut $22.0M–$50.0M before Steam's cut
from 76k reviews (Overwhelmingly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Beat Saber and predicted how it would do from its 8 similar games. Every figure here, including Beat Saber's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 52k–173k
best case 289k (McOsu)
Games like Beat Saber

A typical game among these

≈ 52k–173k copies

≈ $345k–$1.0M after Steam's cut

from ~2k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: McOsu at ≈ 220k–358k copies.

The genre you'd be entering
These games
The similar games share Music (8 of 8) and Rhythm (8 of 8).
The winners
Winners here lead with Rhythm + Anime.
When they shipped
The similar games span 2016 to 2022, and none of them shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Paradiddle
2022
Est. copies
≈ 17k–28k
SteamSpy 20k–50k
Est. revenue
$117k–$314k after Steam's cut $212k–$483k before Steam's cut
$24.99
685 reviews
Very Positive
VRMusic
AUDICA: Rhythm Shooter
2019
Est. copies
≈ 17k–27k
SteamSpy 50k–100k
Est. revenue
$139k–$374k after Steam's cut $253k–$575k before Steam's cut
$29.99
585 reviews
Very Positive
RhythmMusic
Audioshield
2016
Est. copies
≈ 114k–185k
SteamSpy 100k–200k
Est. revenue
$626k–$1.7M after Steam's cut $1.1M–$2.6M before Steam's cut
$19.99
3k reviews
Very Positive
IndieVR
Just Dance 2017
2016
Est. copies
≈ 84k–136k
SteamSpy 50k–100k
Est. revenue
Free
Free
2k reviews
Mostly Positive
MusicMultiplayer
McOsu
2017
Est. copies
≈ 220k–358k
3.5x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
6k reviews
Very Positive
RhythmFree to Play
BOXVR
2019
Est. copies
≈ 47k–76k
SteamSpy 100k–200k
Est. revenue
$386k–$1.0M after Steam's cut $702k–$1.6M before Steam's cut
$29.99
2k reviews
Mostly Positive
SportsIndie
Thumper
2016
Est. copies
≈ 184k–299k
2.4x vs typical
SteamSpy 200k–500k
Est. revenue
$1.0M–$2.7M after Steam's cut $1.8M–$4.2M before Steam's cut
$19.99
4k reviews
Very Positive
RhythmIndie
Synth Riders
2019
Est. copies
≈ 48k–78k
SteamSpy 100k–200k
Est. revenue
$332k–$892k after Steam's cut $603k–$1.4M before Steam's cut
$24.99
2k reviews
Very Positive
VRRhythm

Sizing up your own game? See how many copies games in its genre usually sell before you build it.