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How many copies did Into the Breach sell?

Estimated copies sold
≈ 682k–1.1M
$2.8M–$7.6M after Steam's cut $5.1M–$11.6M before Steam's cut
from 22k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Into the Breach and predicted how it would do from its 8 similar games. Every figure here, including Into the Breach's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 1.4M–1.7M
best case 27.3M (The Forest)
Games like Into the Breach

A typical game among these

≈ 1.4M–1.7M copies

≈ $4.6M–$14.4M after Steam's cut

from ~44k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

No genre covers most of these similar games. The closest is Turn-Based (4 of 8), so its genre is hard to place.

Of the 416 indie games that passed 1,000 reviews in 2022, 11.8% were novel genre mixes and 88.2% stuck to an established genre. Published indie market research.

Best case: The Forest at ≈ 20.8M–33.7M copies, ≈ $114.2M–$306.9M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 14k reviews in their first month; the range was 975 to 21k.
The genre you'd be entering
These games
The similar games share Turn-Based (4 of 8) and Turn-Based Strategy (3 of 8).
The winners
Winners here lead with Card Game + Roguelike Deckbuilder, priced around $20.
When they shipped
The similar games span 2017 to 2024, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 43 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

ShellShock Live
2020
Est. copies
≈ 883k–1.4M
SteamSpy 1M–2M
Est. revenue
$2.4M–$6.5M after Steam's cut $4.4M–$10.0M before Steam's cut
$9.99
36k reviews
Very Positive
TanksMultiplayer
Age of History II
2018
Est. copies
≈ 1.5M–2.5M
SteamSpy 1M–2M
Est. revenue
$2.5M–$6.8M after Steam's cut $4.6M–$10.4M before Steam's cut
$5.99
50k reviews
Very Positive
StrategyHistorical
For The King
2018
Est. copies
≈ 1.3M–2.2M
SteamSpy 2M–5M
Est. revenue
$7.3M–$19.7M after Steam's cut $13.3M–$30.3M before Steam's cut
$19.99
44k reviews
Very Positive
RPGOnline Co-Op
Balatro
2024
Est. copies
≈ 5.0M–8.1M
4.6x vs typical
SteamSpy 2M–5M
Est. revenue
$20.5M–$55.0M after Steam's cut $37.2M–$84.7M before Steam's cut
$14.99
200k reviews
Overwhelmingly Positive
The Forest
2018
Est. copies
≈ 20.8M–33.7M
16x vs typical
SteamSpy 20M–50M
Est. revenue
$114.2M–$306.9M after Steam's cut $207.5M–$472.2M before Steam's cut
$19.99
683k reviews
Overwhelmingly Positive
Open World Survival CraftSurvival
Library Of Ruina
2021
Est. copies
≈ 1.1M–1.8M
SteamSpy 1M–2M
Est. revenue
$9.2M–$24.9M after Steam's cut $16.8M–$38.3M before Steam's cut
$29.99
45k reviews
Very Positive
Story RichCard Game
Divinity: Original Sin 2 - Definitive Edition
2017
Est. copies
≈ 7.1M–11.5M
4.7x vs typical
SteamSpy 5M–10M
Est. revenue
$87.8M–$236.1M after Steam's cut $159.6M–$363.2M before Steam's cut
$44.99
206k reviews
Overwhelmingly Positive
Tactical RPGRPG
RISK: Global Domination
2020
Est. copies
≈ 1.0M–1.7M
SteamSpy 2M–5M
Est. revenue
Free
Free
42k reviews
Mostly Positive
Free to PlayMultiplayer

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