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How big is RISK: Global Domination?

Estimated players who have it
≈ 1.0M–1.7M
from 42k reviews (Mostly Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid RISK: Global Domination and predicted how it would do from its 8 similar games. Every figure here, including RISK: Global Domination's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 153k–178k
best case 389k (Ultimate General: Civil War)
Games like RISK: Global Domination

A typical game among these

≈ 153k–178k copies

≈ $1.1M–$1.3M after Steam's cut

from ~4k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: Ultimate General: Civil War at ≈ 296k–481k copies, ≈ $2.4M–$6.6M after Steam's cut.

What their first month looked like
About half the games that made it here had over 679 reviews in their first month; the range was 106 to 3k.
The genre you'd be entering
These games
The similar games share Board Game (6 of 8) and Wargame (5 of 8).
The winners
Winners here lead with Wargame + Real Time Tactics, priced around $30.
When they shipped
None of the similar games shipped in the last two years; the newest is from 2021. That says more about which games were found than about the market.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Age of Conquest IV
2016
Est. copies
≈ 117k–191k
SteamSpy 500k–1M
Est. revenue
Free
Free
3k reviews
Very Positive
Free to PlayStrategy
Scythe: Digital Edition
2018
Est. copies
≈ 116k–189k
SteamSpy 200k–500k
Est. revenue
$638k–$1.7M after Steam's cut $1.2M–$2.6M before Steam's cut
$19.99
4k reviews
Very Positive
Board GameStrategy
A Game of Thrones: The Board Game - Digital Edition
2020
Est. copies
≈ 49k–79k
SteamSpy 200k–500k
Est. revenue
$269k–$722k after Steam's cut $489k–$1.1M before Steam's cut
$19.99
2k reviews
Mostly Positive
StrategyBoard Game
Axis & Allies 1942 Online
2021
Est. copies
≈ 127k–206k
SteamSpy 200k–500k
Est. revenue
$698k–$1.9M after Steam's cut $1.3M–$2.9M before Steam's cut
$19.99
5k reviews
Mostly Positive
WargameBoard Game
Ultimate General: Civil War
2017
Est. copies
≈ 296k–481k
1.9x vs typical
SteamSpy 200k–500k
Est. revenue
$2.4M–$6.6M after Steam's cut $4.4M–$10.1M before Steam's cut
$29.99
9k reviews
Very Positive
WargameReal Time Tactics
Strategic Mind: The Pacific
2019
Est. copies
≈ 18k–29k
too small to compare
SteamSpy 50k–100k
Est. revenue
$148k–$397k after Steam's cut $269k–$611k before Steam's cut
$29.99
622 reviews
Mostly Positive
SingleplayerBoard Game
Root
2020
Est. copies
≈ 139k–226k
SteamSpy 200k–500k
Est. revenue
$572k–$1.5M after Steam's cut $1.0M–$2.4M before Steam's cut
$14.99
6k reviews
Very Positive
Board GameTabletop
Lock 'n Load Tactical Digital: Core Game
2020
Est. copies
≈ 14k–23k
too small to compare
SteamSpy 20k–50k
Est. revenue
$20k–$53k after Steam's cut $36k–$82k before Steam's cut
$4.99
583 reviews
Very Positive

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