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How many copies did ELDEN RING NIGHTREIGN sell?

Estimated copies sold
≈ 4.8M–7.7M
$52.3M–$140.5M after Steam's cut $95.0M–$216.2M before Steam's cut
from 192k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid ELDEN RING NIGHTREIGN and predicted how it would do from its 8 similar games. Every figure here, including ELDEN RING NIGHTREIGN's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 350k–378k
best case 3.4M (Gunfire Reborn)
Games like ELDEN RING NIGHTREIGN

A typical game among these

≈ 350k–378k copies

≈ $3.9M–$6.5M after Steam's cut

from ~11k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Gunfire Reborn at ≈ 2.6M–4.2M copies, ≈ $14.2M–$38.1M after Steam's cut. It is a breakout hit, far above a typical game.

What their first month looked like
About half the games that made it here had over 3k reviews in their first month; the range was 739 to 63k.
The genre you'd be entering
These games
The similar games share Co-op (6 of 8) and Action Roguelike (4 of 8).
The winners
Winners here lead with Rogue-lite + FPS, priced around $20. The breakout hits carry Rogue-lite + FPS + Multiplayer; a typical game here doesn't.
When they shipped
The similar games span 2016 to 2025, and 2 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Mortal Shell
2021
Est. copies
≈ 300k–488k
SteamSpy 500k–1M
Est. revenue
$2.5M–$6.7M after Steam's cut $4.5M–$10.2M before Steam's cut
$29.99
12k reviews
Mixed
Souls-likeDark Fantasy
NECROPOLIS: BRUTAL EDITION
2016
Est. copies
≈ 194k–315k
too small to compare
SteamSpy 200k–500k
Est. revenue
$1.6M–$4.3M after Steam's cut $2.9M–$6.6M before Steam's cut
$29.99
5k reviews
Mixed
Souls-likeAction Roguelike
Archvale
2021
Est. copies
≈ 60k–97k
too small to compare
SteamSpy 200k–500k
Est. revenue
$246k–$662k after Steam's cut $447k–$1.0M before Steam's cut
$14.99
2k reviews
Very Positive
ActionAdventure
Achilles: Legends Untold
2023
Est. copies
≈ 68k–110k
too small to compare
SteamSpy 100k–200k
Est. revenue
$466k–$1.3M after Steam's cut $847k–$1.9M before Steam's cut
$24.99
3k reviews
Mostly Positive
Co-opDark Fantasy
Windblown
2024
Est. copies
≈ 258k–419k
SteamSpy 200k–500k
Est. revenue
$1.8M–$4.8M after Steam's cut $3.2M–$7.3M before Steam's cut
$24.99
10k reviews
Very Positive
Early AccessAction Roguelike
SWORN
2025
Est. copies
≈ 128k–208k
too small to compare
SteamSpy 20k–50k
Est. revenue
$1.1M–$2.9M after Steam's cut $2.0M–$4.5M before Steam's cut
$30.99
5k reviews
Very Positive
Early AccessRogue-lite
Gunfire Reborn
2021
Est. copies
≈ 2.6M–4.2M
9.3x vs typical
SteamSpy 2M–5M
Est. revenue
$14.2M–$38.1M after Steam's cut $25.7M–$58.5M before Steam's cut
$19.99
104k reviews
Very Positive
Returnal™
2023
Est. copies
≈ 276k–448k
SteamSpy 500k–1M
Est. revenue
$4.6M–$12.2M after Steam's cut $8.3M–$18.8M before Steam's cut
$59.99
11k reviews
Very Positive
ActionBullet Hell

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