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wishvane

How many copies did White Knuckle sell?

Estimated copies sold
≈ 305k–496k
$1.4M–$3.8M after Steam's cut $2.6M–$5.9M before the cut
from 13k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left White Knuckle out and predicted the genre from its 8 similar games. Every figure here, including White Knuckle's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 238k–433k
best case 2.7M (Gorilla Tag)
The First-Person genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 238k–433k copies
≈ $1.5M–$4.2M after Steam's cut
from ~6k reviews
Best case
≈ 2.0M–3.3M copies
Gorilla Tag · ≈ $11.2M–$30.1M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on First-Person (6 of 8) and FPS (3 of 8).
The winners
Winners here lead with VR + Psychological Horror, priced around $20. The breakout hits carry VR + Psychological Horror + Funny; a typical game here doesn't.
The era
The games you compared span 2014 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

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Sizing up your own game? See what its genre can realistically do before you build it.