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How many copies did Amazing Frog? sell?

Estimated copies sold
≈ 656k–1.1M
$3.6M–$9.7M after Steam's cut $6.6M–$14.9M before Steam's cut
from 12k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid Amazing Frog? and predicted how it would do from its 8 similar games. Every figure here, including Amazing Frog?'s, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 102k–9.5M
best case 27.0M (BeamNG.drive)
Games like Amazing Frog?

A typical game among these

≈ 102k–9.5M copies

≈ $427k–$95.8M after Steam's cut

from ~36k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

6 of the 8 similar games are hits.

Best case: BeamNG.drive at ≈ 20.5M–33.4M copies, ≈ $141.2M–$379.6M after Steam's cut.

What their first month looked like
About half the games that made it here had over 102 reviews in their first month; the range was 2 to 30k.
The genre you'd be entering
These games
The similar games share Open World (5 of 8) and Physics (5 of 8).
The winners
Winners here lead with Simulation + Driving, priced around $25.
When they shipped
The similar games span 2015 to 2025, and 1 of the 7 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 61 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Grand Theft Auto IV: Complete Edition
unreleased
Est. copies
≈ 5.1M–8.2M
5.6x vs typical
SteamSpy 20M–50M
Est. revenue
Free
Free
204k reviews
Very Positive
Open WorldAction
Human Fall Flat
2016
Est. copies
≈ 9.5M–15.4M
6.3x vs typical
SteamSpy 10M–20M
Est. revenue
$52.0M–$139.7M after Steam's cut $94.5M–$214.9M before Steam's cut
$19.99
227k reviews
Very Positive
Co-opFunny
BeamNG.drive
2015
Est. copies
≈ 20.5M–33.4M
12x vs typical
SteamSpy 5M–10M
Est. revenue
$141.2M–$379.6M after Steam's cut $256.7M–$584.0M before Steam's cut
$24.99
421k reviews
Overwhelmingly Positive
SimulationDriving
Totally Reliable Delivery Service Beta
2019
Est. copies
≈ 99k–161k
SteamSpy 500k–1M
Est. revenue
Free
Free
3k reviews
Very Positive
ActionIndie
Totally Reliable Delivery Service
2021
Est. copies
≈ 56k–91k
SteamSpy 100k–200k
Est. revenue
$232k–$623k after Steam's cut $421k–$958k before Steam's cut
$14.99
2k reviews
Mostly Positive
ActionSandbox
Amazing Frog? 2
2022
Est. copies
≈ 19k–31k
SteamSpy 50k–100k
Est. revenue
$106k–$286k after Steam's cut $193k–$439k before Steam's cut
$19.99
779 reviews
Mostly Positive
Early AccessOpen World
DRIFTHUB
2023
Est. copies
≈ 174–282
too small to compare
SteamSpy under 20k
Est. revenue
$47–$127 after Steam's cut $86–$195 before Steam's cut
$0.99
7 reviews
7 user reviews
Immersive SimRacing
Wobbly Life
2025
Est. copies
≈ 899k–1.5M
SteamSpy 1M–2M
Est. revenue
$6.2M–$16.6M after Steam's cut $11.2M–$25.5M before Steam's cut
$24.99
36k reviews
Overwhelmingly Positive
AdventureMultiplayer

Sizing up your own game? See how many copies games in its genre usually sell before you build it.