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How many copies did DRIFTHUB sell?

Estimated copies sold
≈ 174–282
$47–$127 after Steam's cut $86–$195 before Steam's cut
from 7 reviews (7 user reviews)
Only 7 reviews so far, so that range swings on one or two people. Read it as a hint, not a measurement.

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid DRIFTHUB and predicted how it would do from its 8 similar games. Every figure here, including DRIFTHUB's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 596k–1.1M
best case 1.3M (Car Mechanic Simulator 2021)
Games like DRIFTHUB

A typical game among these

≈ 596k–1.1M copies

≈ $10.8M–$11.8M after Steam's cut

from ~23k reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

All 8 of the similar games are hits.

Best case: Car Mechanic Simulator 2021 at ≈ 963k–1.6M copies, ≈ $6.6M–$17.8M after Steam's cut.

What their first month looked like
About half the games that made it here had over 6k reviews in their first month; the range was 117 to 10k.
The genre you'd be entering
These games
The similar games share Driving (8 of 8) and Racing (8 of 8).
The winners
Winners here lead with Simulation + Automobile Sim, priced around $25.
When they shipped
The similar games span 2018 to 2025, and 1 of the 8 shipped in the last two years.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 38 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Barro
2018
Est. copies
≈ 166k–270k
too small to compare
SteamSpy 500k–1M
Est. revenue
$228k–$613k after Steam's cut $414k–$943k before Steam's cut
$4.99
5k reviews
Mostly Positive
IndieRacing
Le Mans Ultimate
2025
Est. copies
≈ 505k–821k
SteamSpy 200k–500k
Est. revenue
$5.6M–$14.9M after Steam's cut $10.1M–$23.0M before Steam's cut
$39.99
20k reviews
Mostly Positive
RacingAutomobile Sim
Car Mechanic Simulator 2021
2021
Est. copies
≈ 963k–1.6M
1.7x vs typical
SteamSpy 1M–2M
Est. revenue
$6.6M–$17.8M after Steam's cut $12.0M–$27.4M before Steam's cut
$24.99
39k reviews
Overwhelmingly Positive
SimulationAutomobile Sim
F1® 2021
2021
Est. copies
≈ 863k–1.4M
1.5x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
35k reviews
Very Positive
RacingDriving
F1® 22
2022
Est. copies
≈ 634k–1.0M
SteamSpy 500k–1M
Est. revenue
Free
Free
26k reviews
Mixed
RacingImmersive Sim
NASCAR Heat 5
2020
Est. copies
≈ 98k–159k
too small to compare
SteamSpy 50k–100k
Est. revenue
Free
Free
4k reviews
Very Positive
SportsDriving
Forza Motorsport
2023
Est. copies
≈ 319k–518k
SteamSpy 1M–2M
Est. revenue
$6.1M–$16.5M after Steam's cut $11.2M–$25.4M before Steam's cut
$69.99
13k reviews
Mixed
RacingAutomobile Sim
F1® 23
2023
Est. copies
≈ 437k–710k
SteamSpy 1M–2M
Est. revenue
Free
Free
18k reviews
Very Positive
VRRacing

Sizing up your own game? See how many copies games in its genre usually sell before you build it.