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How many copies did F1® 22 sell?

Estimated copies sold
≈ 614k–998k
from 26k reviews (Mixed)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left F1® 22 out and predicted the genre from its 8 similar games. Every figure here, including F1® 22's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 360k–1.2M
best case 1.2M (Car Mechanic Simulator 2021)
The Racing genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 360k–1.2M copies
≈ $3.4M–$11.6M after Steam's cut
from ~18k reviews
Best case
≈ 939k–1.5M copies
Car Mechanic Simulator 2021 · ≈ $6.5M–$17.3M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Racing (8 of 8) and Driving (6 of 8).
The winners
Winners here lead with Simulation + Automobile Sim, priced around $25.
The era
The games you compared span 2018 to 2025, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

F1® 2021
2021
Est. copies
≈ 864k–1.4M
1.9x vs typical
SteamSpy 1M–2M
Est. revenue
Free
Free
35k reviews
Very Positive
RacingDriving
MX Bikes
2019
Est. copies
≈ 1.1M–1.7M
2.0x vs typical
SteamSpy 1M–2M
Est. revenue
$10.1M–$27.2M after Steam's cut $18.4M–$41.8M before the cut
$34.99
36k reviews
Very Positive
MotocrossMotorbike
F1® 23
2023
Est. copies
≈ 423k–688k
SteamSpy 1M–2M
Est. revenue
Free
Free
18k reviews
Very Positive
VRRacing
Uncrashed : FPV Drone Simulator
2021
Est. copies
≈ 187k–304k
SteamSpy 200k–500k
Est. revenue
$772k–$2.1M after Steam's cut $1.4M–$3.2M before the cut
$14.99
8k reviews
Overwhelmingly Positive
SimulationFlight
KartKraft™
2018
Est. copies
≈ 120k–196k
SteamSpy 200k–500k
Est. revenue
$828k–$2.2M after Steam's cut $1.5M–$3.4M before the cut
$24.99
4k reviews
Mostly Positive
RacingImmersive Sim
Le Mans Ultimate
2025
Est. copies
≈ 453k–736k
SteamSpy 200k–500k
Est. revenue
$5.0M–$13.4M after Steam's cut $9.1M–$20.6M before the cut
$39.99
19k reviews
Mostly Positive
RacingAutomobile Sim
Car Mechanic Simulator 2021
2021
Est. copies
≈ 939k–1.5M
2.1x vs typical
SteamSpy 1M–2M
Est. revenue
$6.5M–$17.3M after Steam's cut $11.7M–$26.7M before the cut
$24.99
38k reviews
Overwhelmingly Positive
SimulationAutomobile Sim
Forza Motorsport
2023
Est. copies
≈ 303k–492k
SteamSpy 1M–2M
Est. revenue
$5.8M–$15.7M after Steam's cut $10.6M–$24.1M before the cut
$69.99
13k reviews
Mixed
RacingAutomobile Sim

Sizing up your own game? See what its genre can realistically do before you build it.