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How many copies did HYPERCHARGE: Unboxed sell?

Estimated copies sold
≈ 109k–177k
$749k–$2.0M after Steam's cut $1.4M–$3.1M before Steam's cut
from 4k reviews (Very Positive)

Copies are estimated from the public review count, adjusted for release year, and cross-checked against SteamSpy's own estimate.

Did the prediction match what actually happened?

We hid HYPERCHARGE: Unboxed and predicted how it would do from its 8 similar games. Every figure here, including HYPERCHARGE: Unboxed's, is estimated from Steam reviews.

Copies, estimated from reviews

typical (middle half) 2k–34k
best case 955k (Necesse)
Games like HYPERCHARGE: Unboxed

A typical game among these

≈ 2k–34k copies

≈ $7k–$439k after Steam's cut

from ~171 reviews

Only the top fifth of 2019's Steam releases earned $34k or more before Steam's cut, so plan for that or less.

2 of the 8 similar games are hits.

Best case: Necesse at ≈ 727k–1.2M copies, ≈ $3.0M–$8.1M after Steam's cut.

What their first month looked like
About half the games that made it here had over 97 reviews in their first month; the range was 4 to 22k.
Games with under about 100 reviews in month one almost never recover.
The genre you'd be entering
These games
The similar games share Action-Adventure (5 of 8) and Third-Person Shooter (5 of 8).
The winners
Winners here lead with Open World Survival Craft + Open World, priced around $15.
When they shipped
5 of the 8 similar games shipped in the last two years. You'd be launching into a busy stretch.
How these numbers were worked out

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

Copies come from each game's reviews times a sales-per-review rate that falls with release age, from about 31 for the most recent game here to about 52 for the oldest, then widened into a range; revenue rides on that estimate times price. Source: GameDiscoverCo (2020) and VG Insights (2021).

Similar games

Necesse
2025
Est. copies
≈ 727k–1.2M
172x vs typical
SteamSpy 1M–2M
Est. revenue
$3.0M–$8.1M after Steam's cut $5.5M–$12.4M before Steam's cut
$14.99
29k reviews
Very Positive
Open World Survival CraftMultiplayer
Destroy All Humans! 2 - Reprobed
2022
Est. copies
≈ 79k–129k
19x vs typical
SteamSpy 100k–200k
Est. revenue
$874k–$2.3M after Steam's cut $1.6M–$3.6M before Steam's cut
$39.99
3k reviews
Mostly Positive
Third-Person ShooterAliens
Congo
2016
Est. copies
≈ 8k–13k
SteamSpy 100k–200k
Est. revenue
$11k–$30k after Steam's cut $20k–$46k before Steam's cut
$4.99
194 reviews
Mixed
Third-Person ShooterTop-Down Shooter
Timemelters
2024
Est. copies
≈ 5k–8k
SteamSpy under 20k
Est. revenue
$26k–$71k after Steam's cut $48k–$109k before Steam's cut
$19.99
194 reviews
Very Positive
StrategyFantasy
Dawn of Anarchy
2025
Est. copies
≈ 4k–6k
SteamSpy under 20k
Est. revenue
$14k–$38k after Steam's cut $26k–$58k before Steam's cut
$13.99
147 reviews
Mostly Positive
StrategyAction
Unbearable
2024
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$2k–$7k after Steam's cut $4k–$10k before Steam's cut
$7.99
45 reviews
Mixed
Lurking Danger
2025
Est. copies
≈ 1k–2k
SteamSpy under 20k
Est. revenue
$4k–$12k after Steam's cut $8k–$19k before Steam's cut
$11.99
55 reviews
Mixed
ActionAdventure
BadTrip:Survival Horror Shooter
2022
Est. copies
≈ 446–725
SteamSpy under 20k
Est. revenue
$612–$2k after Steam's cut $1k–$3k before Steam's cut
$4.99
18 reviews
Mostly Negative
ActionCinematic

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