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wishvane

How many copies did Liftoff®: FPV Drone Racing sell?

Estimated copies sold
≈ 414k–673k
$2.3M–$6.1M after Steam's cut $4.1M–$9.4M before the cut
from 14k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Liftoff®: FPV Drone Racing out and predicted the genre from its 8 similar games. Every figure here, including Liftoff®: FPV Drone Racing's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 246k–557k
best case 24.7M (BeamNG.drive)
The Flight genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

Your picks lean toward this genre's biggest survivors; the typical figure reads from its ordinary successes.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 246k–557k copies
≈ $1.2M–$2.3M after Steam's cut
from ~9k reviews
Best case
≈ 18.8M–30.6M copies
BeamNG.drive · ≈ $129.2M–$347.5M after Steam's cut
A breakout hit, far above a typical game.
The genre you'd be entering
Your set
Your set clusters on Flight (5 of 8) and Physics (4 of 8).
The winners
Winners here lead with Space + Action-Adventure, priced around $25. The breakout hits carry Open World + Family Friendly + Destruction; a typical game here doesn't.
The era
The games you compared span 2015 to 2023, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Trailmakers
2019
Est. copies
≈ 1.1M–1.8M
4.1x vs typical
SteamSpy 1M–2M
Est. revenue
$7.4M–$20.0M after Steam's cut $13.5M–$30.7M before the cut
$24.99
38k reviews
Very Positive
SpaceAction
BeamNG.drive
2015
Est. copies
≈ 18.8M–30.6M
44x vs typical
SteamSpy 5M–10M
Est. revenue
$129.2M–$347.5M after Steam's cut $235.0M–$534.6M before the cut
$24.99
405k reviews
Overwhelmingly Positive
SimulationDriving
Redout: Enhanced Edition
2016
Est. copies
≈ 187k–303k
SteamSpy 500k–1M
Est. revenue
$1.0M–$2.8M after Steam's cut $1.9M–$4.2M before the cut
$19.99
5k reviews
Very Positive
RacingFlight
Superflight
2017
Est. copies
≈ 398k–646k
SteamSpy 500k–1M
Est. revenue
$327k–$879k after Steam's cut $595k–$1.4M before the cut
$2.99
12k reviews
Overwhelmingly Positive
FlightIndie
Uncrashed : FPV Drone Simulator
2021
Est. copies
≈ 187k–304k
SteamSpy 200k–500k
Est. revenue
$772k–$2.1M after Steam's cut $1.4M–$3.2M before the cut
$14.99
8k reviews
Overwhelmingly Positive
SimulationFlight
Brick Rigs
2023
Est. copies
≈ 1.4M–2.3M
6.3x vs typical
SteamSpy 1M–2M
Est. revenue
$7.7M–$20.7M after Steam's cut $14.0M–$31.9M before the cut
$19.99
58k reviews
Very Positive
SandboxDestruction
The Crew™ 2
2018
Est. copies
≈ 3.0M–4.9M
11x vs typical
SteamSpy 2M–5M
Est. revenue
$24.9M–$67.0M after Steam's cut $45.3M–$103.0M before the cut
$29.99
99k reviews
Mostly Positive
RacingOpen World
SimplePlanes
2015
Est. copies
≈ 505k–821k
SteamSpy 500k–1M
Est. revenue
$1.8M–$4.9M after Steam's cut $3.3M–$7.5M before the cut
$12.99
11k reviews
Very Positive
FlightSandbox

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