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wishvane

How many copies did Superflight sell?

Estimated copies sold
≈ 398k–646k
$327k–$879k after Steam's cut $595k–$1.4M before the cut
from 12k reviews (Overwhelmingly Positive)

A labeled estimate from the public review count (adjusted for release year), not exact sales. Owner data cross-checked with SteamSpy.

Does this actually work?

We left Superflight out and predicted the genre from its 8 similar games. Every figure here, including Superflight's, is estimated from Steam reviews, not self-reported sales.

Copies, estimated from reviews

typical (middle half) 487k–1.0M
best case 1.8M (Besiege)
The Flight genre

All 8 of your similar games are hits. A healthy genre for a game like yours.

A hit here: 1,000+ reviews, roughly $150k+ before Steam's cut (a standard indie benchmark).

A typical game
≈ 487k–1.0M copies
≈ $2.2M–$6.9M after Steam's cut
from ~14k reviews
Best case
≈ 1.4M–2.3M copies
Besiege · ≈ $5.8M–$15.5M after Steam's cut
The genre you'd be entering
Your set
Your set clusters on Flight (4 of 8) and Open World (3 of 8).
The winners
Winners here lead with Simulation + Sandbox, priced around $15.
The era
The games you compared span 2013 to 2020, a genre with a long track record.

Copies and revenue are rough lifetime estimates from the review count.

Similar games

Besiege
2020
Est. copies
≈ 1.4M–2.3M
3.9x vs typical
SteamSpy 1M–2M
Est. revenue
$5.8M–$15.5M after Steam's cut $10.5M–$23.9M before the cut
$14.99
53k reviews
Overwhelmingly Positive
SimulationSandbox
The Plan
2014
Est. copies
≈ 1.2M–2.0M
1.7x vs typical
SteamSpy 500k–1M
Est. revenue
Free
Free
24k reviews
Very Positive
Free to PlayIndie
Race The Sun
2013
Est. copies
≈ 330k–537k
SteamSpy 500k–1M
Est. revenue
$907k–$2.4M after Steam's cut $1.6M–$3.8M before the cut
$9.99
6k reviews
Very Positive
Procedural GenerationRunner
AER Memories of Old
2017
Est. copies
≈ 264k–430k
SteamSpy 200k–500k
Est. revenue
$1.1M–$2.9M after Steam's cut $2.0M–$4.5M before the cut
$14.99
8k reviews
Very Positive
AdventureExploration
SpaceEngine
2019
Est. copies
≈ 463k–753k
SteamSpy 500k–1M
Est. revenue
$3.8M–$10.3M after Steam's cut $6.9M–$15.8M before the cut
$29.99
16k reviews
Overwhelmingly Positive
Early AccessOpen World
A Short Hike
2019
Est. copies
≈ 644k–1.0M
1.6x vs typical
SteamSpy 200k–500k
Est. revenue
$1.4M–$3.8M after Steam's cut $2.6M–$5.9M before the cut
$7.99
22k reviews
Overwhelmingly Positive
ExplorationRelaxing
Transport Fever
2016
Est. copies
≈ 433k–704k
SteamSpy 1M–2M
Est. revenue
$3.6M–$9.6M after Steam's cut $6.5M–$14.8M before the cut
$29.99
11k reviews
Very Positive
FlightCity Builder
Learn to Fly 3
2017
Est. copies
≈ 385k–625k
SteamSpy 200k–500k
Est. revenue
Free
Free
11k reviews
Very Positive
Free to PlayCasual

Sizing up your own game? See what its genre can realistically do before you build it.